Lines Matching refs:pSdrPool
607 SfxItemPool *pSdrPool = new SdrItemPool( &GetAttrPool() ); in InitDrawModel() local
610 if(pSdrPool) in InitDrawModel()
613 pSdrPool->SetPoolDefaultItem(SdrEdgeNode1HorzDistItem(nDefEdgeDist)); in InitDrawModel()
614 pSdrPool->SetPoolDefaultItem(SdrEdgeNode1VertDistItem(nDefEdgeDist)); in InitDrawModel()
615 pSdrPool->SetPoolDefaultItem(SdrEdgeNode2HorzDistItem(nDefEdgeDist)); in InitDrawModel()
616 pSdrPool->SetPoolDefaultItem(SdrEdgeNode2VertDistItem(nDefEdgeDist)); in InitDrawModel()
620 pSdrPool->SetPoolDefaultItem(SdrShadowXDistItem((300 * 72) / 127)); in InitDrawModel()
621 pSdrPool->SetPoolDefaultItem(SdrShadowYDistItem((300 * 72) / 127)); in InitDrawModel()
624 pSdrPool->SetSecondaryPool( pEEgPool ); in InitDrawModel()
628 pSdrPool->FreezeIdRanges(); in InitDrawModel()
851 SfxItemPool *pSdrPool = GetAttrPool().GetSecondaryPool(); in ReleaseDrawModel() local
853 ASSERT( pSdrPool, "missing Pool" ); in ReleaseDrawModel()
854 SfxItemPool *pEEgPool = pSdrPool->GetSecondaryPool(); in ReleaseDrawModel()
856 pSdrPool->Delete(); //Erst die Items vernichten lassen, in ReleaseDrawModel()
859 pSdrPool->SetSecondaryPool( 0 ); //Der ist sicherer in ReleaseDrawModel()
860 SfxItemPool::Free(pSdrPool); in ReleaseDrawModel()