Lines Matching refs:nQuarter
64 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getTopLeft() local
67 Rectangle(Point(0, 0), Size((nQuarter * 2) + 1, (nQuarter * 2) + 1))); in getTopLeft()
77 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getTop() local
80 Rectangle(Point((nQuarter * 2) + 1, 0), Size(1, nQuarter))); in getTop()
90 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getTopRight() local
93 … Rectangle(Point((nQuarter * 2) + 2, 0), Size((nQuarter * 2) + 1, (nQuarter * 2) + 1))); in getTopRight()
103 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getRight() local
106 Rectangle(Point((nQuarter * 3) + 3, (nQuarter * 2) + 1), Size(nQuarter, 1))); in getRight()
116 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getBottomRight() local
119 …Rectangle(Point((nQuarter * 2) + 2, (nQuarter * 2) + 2), Size((nQuarter * 2) + 1, (nQuarter * 2) +… in getBottomRight()
129 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getBottom() local
132 Rectangle(Point((nQuarter * 2) + 1, (nQuarter * 3) + 3), Size(1, nQuarter))); in getBottom()
142 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getBottomLeft() local
145 … Rectangle(Point(0, (nQuarter * 2) + 2), Size((nQuarter * 2) + 1, (nQuarter * 2) + 1))); in getBottomLeft()
155 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getLeft() local
158 Rectangle(Point(0, (nQuarter * 2) + 1), Size(nQuarter, 1))); in getLeft()
179 const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2); in create2DDecomposition() local
183 const double fBorderX(fSingleX * nQuarter); in create2DDecomposition()
184 const double fBorderY(fSingleY * nQuarter); in create2DDecomposition()
319 const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getB2DRange() local
320 const double fGrowX((1.0 / aScale.getX()) * nQuarter); in getB2DRange()
321 const double fGrowY((1.0 / aScale.getY()) * nQuarter); in getB2DRange()