Lines Matching refs:be
94 i.e. it can be used safely and without external synchronization in
102 When used careless, this scheme can be inefficient to some extend,
103 because internally, view, render and other states have to be
107 have to be intersected before rendering. It is therefore
131 (this is because there might be cases when returning such a cache
132 object will actually be a pessimization, since it involves memory
139 polygons and bitmaps, and render them. It might just not be overly
142 objects via the <type>XGraphicDevice</type> factory (to be
165 The viewstate to be used when drawing this point.
168 The renderstate to be used when drawing this point.
189 The viewstate to be used when drawing this line.
192 The renderstate to be used when drawing this line.
213 The viewstate to be used when drawing this curve.
216 The renderstate to be used when drawing this curve.
234 The viewstate to be used when drawing this polygon.
237 The renderstate to be used when drawing this polygon.
264 The viewstate to be used when stroking this polygon.
267 The renderstate to be used when stroking this polygon.
298 The viewstate to be used when strokes this polygon.
301 The renderstate to be used when stroking this polygon.
342 The viewstate to be used when stroking this polygon.
345 The renderstate to be used when stroking this polygon.
377 it would be generated by the strokePolyPolygon methods.<p>
379 This method can be used to e.g. set a clipping which covers the same
386 The viewstate to be used when generating the outline.
389 The renderstate to be used when generating the outline.
416 The viewstate to be used when filling this polygon.
419 The renderstate to be used when filling this polygon.
442 The viewstate to be used when filling this polygon.
445 The renderstate to be used when filling this polygon.
478 The viewstate to be used when filling this polygon.
481 The renderstate to be used when filling this polygon.
512 Additional font properties to be applied when selecting this
589 The font retrieved from this canvas to be used when drawing
593 The viewstate to be used when drawing this text.
596 The renderstate to be used when drawing this text.
623 the character can be unambiguously assigned to a unicode
632 The viewstate to be used when drawing this text.
635 The renderstate to be used when drawing this text.
652 fast render speed, the bitmap should be created by the
661 The viewstate to be used when drawing this text.
664 The renderstate to be used when drawing this text.
684 fast render speed, the bitmap should be created by the
694 The viewstate to be used when drawing this text.
697 The renderstate to be used when drawing this text. The device
700 canvas. If, for example, the bitmap should be rendered with
702 to 1.0, except for the alpha channel, which should be set to