Lines Matching refs:basegfx

52 …const basegfx::B2DPoint aViewPosition(rViewInformation.getObjectToViewTransformation() * getPositi…  in create2DDecomposition()
59 basegfx::B2DVector aNormalizedDirection(getDirection()); in create2DDecomposition()
62 const basegfx::B2DPoint aStartA(aViewPosition - aNormalizedDirection); in create2DDecomposition()
63 const basegfx::B2DPoint aEndA(aViewPosition + aNormalizedDirection); in create2DDecomposition()
64 basegfx::B2DPolygon aLineA; in create2DDecomposition()
71 …const basegfx::B2DVector aPerpendicularNormalizedDirection(basegfx::getPerpendicular(aNormalizedDi… in create2DDecomposition()
72 const basegfx::B2DPoint aStartB(aViewPosition - aPerpendicularNormalizedDirection); in create2DDecomposition()
73 const basegfx::B2DPoint aEndB(aViewPosition + aPerpendicularNormalizedDirection); in create2DDecomposition()
74 basegfx::B2DPolygon aLineB; in create2DDecomposition()
85 basegfx::B2DPolygon aLine; in create2DDecomposition()
87 if(basegfx::areParallel(getDirection(), basegfx::B2DVector(1.0, 0.0))) in create2DDecomposition()
92 const basegfx::B2DPoint aPosA(aViewPosition + (fCutA * getDirection())); in create2DDecomposition()
93 const basegfx::B2DPoint aPosB(aViewPosition + (fCutB * getDirection())); in create2DDecomposition()
108 const basegfx::B2DPoint aPosA(aViewPosition + (fCutA * getDirection())); in create2DDecomposition()
109 const basegfx::B2DPoint aPosB(aViewPosition + (fCutB * getDirection())); in create2DDecomposition()
123 …const basegfx::B2DPolyPolygon aResult(basegfx::tools::clipPolygonOnRange(aLine, rViewInformation.g… in create2DDecomposition()
127 basegfx::B2DPolygon aPart(aResult.getB2DPolygon(a)); in create2DDecomposition()
152 const basegfx::B2DPoint& rPosition, in HelplinePrimitive2D()
153 const basegfx::B2DVector& rDirection, in HelplinePrimitive2D()
155 const basegfx::BColor& rRGBColA, in HelplinePrimitive2D()
156 const basegfx::BColor& rRGBColB, in HelplinePrimitive2D()