Lines Matching refs:fDepth
744 …DObjectFlat(E3dScene* pScene, SdrObject* pObj, sal_Bool bExtrude, double fDepth, basegfx::B2DHomMa… in ImpCreateSingle3DObjectFlat() argument
789 p3DObj = new E3dExtrudeObj(aDefault, pPath->GetPathPoly(), fDepth); in ImpCreateSingle3DObjectFlat()
813 void E3dView::ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, sal_Bool bExtrude, double fDepth… in ImpCreate3DObject() argument
860 ImpCreateSingle3DObjectFlat(pScene, pGroupMember, bExtrude, fDepth, rLatheMat); in ImpCreate3DObject()
864 ImpCreateSingle3DObjectFlat(pScene, pNewObj2, bExtrude, fDepth, rLatheMat); in ImpCreate3DObject()
905 double fDepth = 0.0; in ConvertMarkedObjTo3D() local
913 fDepth = sqrt(fW*fW + fH*fH) / 6.0; in ConvertMarkedObjTo3D()
996 ImpCreate3DObject(pScene, pObj, bExtrude, fDepth, aLatheMat); in ConvertMarkedObjTo3D()
1003 DoDepthArrange(pScene, fDepth); in ConvertMarkedObjTo3D()
1101 void E3dView::DoDepthArrange(E3dScene* pScene, double fDepth) in DoDepthArrange() argument
1206 double fMinDepth = fDepth * 0.8; in DoDepthArrange()
1207 double fStep = (fDepth - fMinDepth) / (double)nNumLayers; in DoDepthArrange()