Lines Matching refs:aViewWin

51 	aViewWin.X = -1; aViewWin.Y = -1;  in Viewport3D()
52 aViewWin.W = 2; aViewWin.H = 2; in Viewport3D()
63 aViewWin.X = fX; in SetViewWindow()
64 aViewWin.Y = fY; in SetViewWindow()
65 if ( fW > 0 ) aViewWin.W = fW; in SetViewWindow()
66 else aViewWin.W = 1.0; in SetViewWindow()
67 if ( fH > 0 ) aViewWin.H = fH; in SetViewWindow()
68 else aViewWin.H = 1.0; in SetViewWindow()
70 fWRatio = aDeviceRect.GetWidth() / aViewWin.W; in SetViewWindow()
71 fHRatio = aDeviceRect.GetHeight() / aViewWin.H; in SetViewWindow()
83 rX = aViewWin.X; in GetViewWindow()
84 rY = aViewWin.Y; in GetViewWindow()
85 rW = aViewWin.W; in GetViewWindow()
86 rH = aViewWin.H; in GetViewWindow()
213 aViewWin.X *= fRatio; in SetDeviceWindow()
214 aViewWin.W *= fRatio; in SetDeviceWindow()
216 aViewWin.Y *= fRatio; in SetDeviceWindow()
217 aViewWin.H *= fRatio; in SetDeviceWindow()
223 fTmp = aViewWin.H; in SetDeviceWindow()
224 aViewWin.H = aViewWin.W * fRatio; in SetDeviceWindow()
225 aViewWin.Y = aViewWin.Y * aViewWin.H / fTmp; in SetDeviceWindow()
231 fTmp = aViewWin.W; in SetDeviceWindow()
232 aViewWin.W = aViewWin.H * fRatio; in SetDeviceWindow()
233 aViewWin.X = aViewWin.X * aViewWin.W / fTmp; in SetDeviceWindow()
237 fWRatio = nNewW / aViewWin.W; in SetDeviceWindow()
238 fHRatio = nNewH / aViewWin.H; in SetDeviceWindow()
296 aRetval.setX((double)aDeviceRect.Left() + ((rVec.getX() - aViewWin.X) * fWRatio)); in MapToDevice()
297 aRetval.setY((double)aDeviceRect.Bottom() - ((rVec.getY() - aViewWin.Y) * fHRatio)); in MapToDevice()