XUnoTunnel.idl (408a4873) | XUnoTunnel.idl (86e1cf34) |
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1/************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance --- 25 unchanged lines hidden (view full) --- 34module com { module sun { module star { module lang { 35 36//============================================================================= 37 38/** An interface to tunnel UNO. This means providing access to data or 39 something else, which is not specified by UNO-IDL. 40 41 @attention | 1/************************************************************** 2 * 3 * Licensed to the Apache Software Foundation (ASF) under one 4 * or more contributor license agreements. See the NOTICE file 5 * distributed with this work for additional information 6 * regarding copyright ownership. The ASF licenses this file 7 * to you under the Apache License, Version 2.0 (the 8 * "License"); you may not use this file except in compliance --- 25 unchanged lines hidden (view full) --- 34module com { module sun { module star { module lang { 35 36//============================================================================= 37 38/** An interface to tunnel UNO. This means providing access to data or 39 something else, which is not specified by UNO-IDL. 40 41 @attention |
42 Restrictive useage. Use only, if there is no better possibility left. | 42 Restrictive usage. Use only, if there is no better possibility left. |
43 It is definitely a hack. 44 45 <p> 46 Common usage: 47 Getting a C++ object pointer in the same process, thus to use an 48 implementation directly, most often because of a design flaw. 49 </p> 50*/ --- 26 unchanged lines hidden --- | 43 It is definitely a hack. 44 45 <p> 46 Common usage: 47 Getting a C++ object pointer in the same process, thus to use an 48 implementation directly, most often because of a design flaw. 49 </p> 50*/ --- 26 unchanged lines hidden --- |