Lines Matching refs:aS2L
99 const B2DPoint aS2L(average(aS1L, aS1C)); in ImpSubDivAngle() local
101 const B2DPoint aS3C(average(aS2L, aS2R)); in ImpSubDivAngle()
104 …ImpSubDivAngle(rfPA, aS1L, aS2L, aS3C, rTarget, fAngleBound, bAllowUnsharpen, nMaxRecursionDepth -… in ImpSubDivAngle()
201 const B2DPoint aS2L(average(aS1L, aS1C)); in ImpSubDivAngleStart() local
203 const B2DPoint aS3C(average(aS2L, aS2R)); in ImpSubDivAngleStart()
209 const B2DVector aLeftLeft(bLeftEqualZero ? aS2L - aS1L : aS1L - rfPA); // #i72104# in ImpSubDivAngleStart()
210 const B2DVector aRightLeft(aS2L - aS3C); in ImpSubDivAngleStart()
239 …ImpSubDivAngle(rfPA, aS1L, aS2L, aS3C, rTarget, rfAngleBound, bAllowUnsharpen, nMaxRecursionDepth); in ImpSubDivAngleStart()
314 const B2DPoint aS2L(average(aS1L, aS1C)); in ImpSubDivDistance() local
316 const B2DPoint aS3C(average(aS2L, aS2R)); in ImpSubDivDistance()
319 …ImpSubDivDistance(rfPA, aS1L, aS2L, aS3C, rTarget, fDistanceBound2, fLastDistanceError2, nMaxRecur… in ImpSubDivDistance()
675 const B2DPoint aS2L(interpolate(aS1L, aS1C, t)); in interpolatePoint() local
678 return interpolate(aS2L, aS2R, t); in interpolatePoint()
804 const B2DPoint aS2L(interpolate(aS1L, aS1C, t)); in split() local
806 const B2DPoint aS3C(interpolate(aS2L, aS2R, t)); in split()
813 pBezierA->setControlPointB(aS2L); in split()