Lines Matching refs:maVector

82 	CoordinateData3DVector							maVector;  member in CoordinateDataArray3D
86 : maVector(nCount) in CoordinateDataArray3D()
91 : maVector(rOriginal.maVector) in CoordinateDataArray3D()
96 : maVector(rOriginal.maVector.begin() + nIndex, rOriginal.maVector.begin() + (nIndex + nCount)) in CoordinateDataArray3D()
107 const sal_uInt32 nPointCount(maVector.size()); in getNormal()
113 const basegfx::B3DPoint* pSmallest(&maVector[0].getCoordinate()); in getNormal()
121 const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate(); in getNormal()
135 const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate(); in getNormal()
147 const basegfx::B3DPoint& rCandidate = maVector[a].getCoordinate(); in getNormal()
173 return maVector.size(); in count()
178 return (maVector == rCandidate.maVector); in operator ==()
183 return maVector[nIndex].getCoordinate(); in getCoordinate()
188 maVector[nIndex].setCoordinate(rValue); in setCoordinate()
196 CoordinateData3DVector::iterator aIndex(maVector.begin()); in insert()
198 maVector.insert(aIndex, nCount, rValue); in insert()
204 const sal_uInt32 nCount(rSource.maVector.size()); in insert()
209 CoordinateData3DVector::iterator aIndex(maVector.begin()); in insert()
211 CoordinateData3DVector::const_iterator aStart(rSource.maVector.begin()); in insert()
212 CoordinateData3DVector::const_iterator aEnd(rSource.maVector.end()); in insert()
213 maVector.insert(aIndex, aStart, aEnd); in insert()
222 CoordinateData3DVector::iterator aStart(maVector.begin()); in remove()
225 maVector.erase(aStart, aEnd); in remove()
231 if(maVector.size() > 1) in flip()
233 const sal_uInt32 nHalfSize(maVector.size() >> 1L); in flip()
234 CoordinateData3DVector::iterator aStart(maVector.begin()); in flip()
235 CoordinateData3DVector::iterator aEnd(maVector.end() - 1L); in flip()
248 CoordinateData3DVector::iterator aStart(maVector.begin()); in transform()
249 CoordinateData3DVector::iterator aEnd(maVector.end()); in transform()
264 BColorDataVector maVector; member in BColorArray
269 : maVector(nCount), in BColorArray()
275 : maVector(rOriginal.maVector), in BColorArray()
281 : maVector(), in BColorArray()
284 BColorDataVector::const_iterator aStart(rOriginal.maVector.begin()); in BColorArray()
288 maVector.reserve(nCount); in BColorArray()
295 maVector.push_back(*aStart); in BColorArray()
305 return maVector.size(); in count()
310 return (maVector == rCandidate.maVector); in operator ==()
320 return maVector[nIndex]; in getBColor()
325 bool bWasUsed(mnUsedEntries && !maVector[nIndex].equalZero()); in setBColor()
332 maVector[nIndex] = rValue; in setBColor()
336 maVector[nIndex] = ::basegfx::BColor::getEmptyBColor(); in setBColor()
344 maVector[nIndex] = rValue; in setBColor()
355 BColorDataVector::iterator aIndex(maVector.begin()); in insert()
357 maVector.insert(aIndex, nCount, rValue); in insert()
366 const sal_uInt32 nCount(rSource.maVector.size()); in insert()
371 BColorDataVector::iterator aIndex(maVector.begin()); in insert()
373 BColorDataVector::const_iterator aStart(rSource.maVector.begin()); in insert()
374 BColorDataVector::const_iterator aEnd(rSource.maVector.end()); in insert()
375 maVector.insert(aIndex, aStart, aEnd); in insert()
389 const BColorDataVector::iterator aDeleteStart(maVector.begin() + nIndex); in remove()
400 maVector.erase(aDeleteStart, aDeleteEnd); in remove()
406 if(maVector.size() > 1) in flip()
408 const sal_uInt32 nHalfSize(maVector.size() >> 1L); in flip()
409 BColorDataVector::iterator aStart(maVector.begin()); in flip()
410 BColorDataVector::iterator aEnd(maVector.end() - 1L); in flip()
428 NormalsData3DVector maVector; member in NormalsArray3D
433 : maVector(nCount), in NormalsArray3D()
439 : maVector(rOriginal.maVector), in NormalsArray3D()
445 : maVector(), in NormalsArray3D()
448 NormalsData3DVector::const_iterator aStart(rOriginal.maVector.begin()); in NormalsArray3D()
452 maVector.reserve(nCount); in NormalsArray3D()
459 maVector.push_back(*aStart); in NormalsArray3D()
469 return maVector.size(); in count()
474 return (maVector == rCandidate.maVector); in operator ==()
484 return maVector[nIndex]; in getNormal()
489 bool bWasUsed(mnUsedEntries && !maVector[nIndex].equalZero()); in setNormal()
496 maVector[nIndex] = rValue; in setNormal()
500 maVector[nIndex] = ::basegfx::B3DVector::getEmptyVector(); in setNormal()
508 maVector[nIndex] = rValue; in setNormal()
519 NormalsData3DVector::iterator aIndex(maVector.begin()); in insert()
521 maVector.insert(aIndex, nCount, rValue); in insert()
530 const sal_uInt32 nCount(rSource.maVector.size()); in insert()
535 NormalsData3DVector::iterator aIndex(maVector.begin()); in insert()
537 NormalsData3DVector::const_iterator aStart(rSource.maVector.begin()); in insert()
538 NormalsData3DVector::const_iterator aEnd(rSource.maVector.end()); in insert()
539 maVector.insert(aIndex, aStart, aEnd); in insert()
553 const NormalsData3DVector::iterator aDeleteStart(maVector.begin() + nIndex); in remove()
564 maVector.erase(aDeleteStart, aDeleteEnd); in remove()
570 if(maVector.size() > 1) in flip()
572 const sal_uInt32 nHalfSize(maVector.size() >> 1L); in flip()
573 NormalsData3DVector::iterator aStart(maVector.begin()); in flip()
574 NormalsData3DVector::iterator aEnd(maVector.end() - 1L); in flip()
587 NormalsData3DVector::iterator aStart(maVector.begin()); in transform()
588 NormalsData3DVector::iterator aEnd(maVector.end()); in transform()
603 TextureData2DVector maVector; member in TextureCoordinate2D
608 : maVector(nCount), in TextureCoordinate2D()
614 : maVector(rOriginal.maVector), in TextureCoordinate2D()
620 : maVector(), in TextureCoordinate2D()
623 TextureData2DVector::const_iterator aStart(rOriginal.maVector.begin()); in TextureCoordinate2D()
627 maVector.reserve(nCount); in TextureCoordinate2D()
634 maVector.push_back(*aStart); in TextureCoordinate2D()
644 return maVector.size(); in count()
649 return (maVector == rCandidate.maVector); in operator ==()
659 return maVector[nIndex]; in getTextureCoordinate()
664 bool bWasUsed(mnUsedEntries && !maVector[nIndex].equalZero()); in setTextureCoordinate()
671 maVector[nIndex] = rValue; in setTextureCoordinate()
675 maVector[nIndex] = ::basegfx::B2DPoint::getEmptyPoint(); in setTextureCoordinate()
683 maVector[nIndex] = rValue; in setTextureCoordinate()
694 TextureData2DVector::iterator aIndex(maVector.begin()); in insert()
696 maVector.insert(aIndex, nCount, rValue); in insert()
705 const sal_uInt32 nCount(rSource.maVector.size()); in insert()
710 TextureData2DVector::iterator aIndex(maVector.begin()); in insert()
712 TextureData2DVector::const_iterator aStart(rSource.maVector.begin()); in insert()
713 TextureData2DVector::const_iterator aEnd(rSource.maVector.end()); in insert()
714 maVector.insert(aIndex, aStart, aEnd); in insert()
728 const TextureData2DVector::iterator aDeleteStart(maVector.begin() + nIndex); in remove()
739 maVector.erase(aDeleteStart, aDeleteEnd); in remove()
745 if(maVector.size() > 1) in flip()
747 const sal_uInt32 nHalfSize(maVector.size() >> 1L); in flip()
748 TextureData2DVector::iterator aStart(maVector.begin()); in flip()
749 TextureData2DVector::iterator aEnd(maVector.end() - 1L); in flip()
762 TextureData2DVector::iterator aStart(maVector.begin()); in transform()
763 TextureData2DVector::iterator aEnd(maVector.end()); in transform()