Lines Matching refs:rCandidate

48 		B3DRange getRange(const B3DPolyPolygon& rCandidate)  in getRange()  argument
51 const sal_uInt32 nPolygonCount(rCandidate.count()); in getRange()
55 B3DPolygon aCandidate = rCandidate.getB3DPolygon(a); in getRange()
62 …void applyLineDashing(const B3DPolyPolygon& rCandidate, const ::std::vector<double>& rDotDashArray… in applyLineDashing() argument
70 if(rCandidate.count() && fFullDashDotLen > 0.0) in applyLineDashing()
74 for(sal_uInt32 a(0L); a < rCandidate.count(); a++) in applyLineDashing()
76 const B3DPolygon aCandidate(rCandidate.getB3DPolygon(a)); in applyLineDashing()
441 …B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCente… in applyDefaultNormalsSphere() argument
445 for(sal_uInt32 a(0L); a < rCandidate.count(); a++) in applyDefaultNormalsSphere()
447 aRetval.append(applyDefaultNormalsSphere(rCandidate.getB3DPolygon(a), rCenter)); in applyDefaultNormalsSphere()
453 B3DPolyPolygon invertNormals( const B3DPolyPolygon& rCandidate) in invertNormals() argument
457 for(sal_uInt32 a(0L); a < rCandidate.count(); a++) in invertNormals()
459 aRetval.append(invertNormals(rCandidate.getB3DPolygon(a))); in invertNormals()
465 …B3DPolyPolygon applyDefaultTextureCoordinatesParallel( const B3DPolyPolygon& rCandidate, const B3D… in applyDefaultTextureCoordinatesParallel() argument
469 for(sal_uInt32 a(0L); a < rCandidate.count(); a++) in applyDefaultTextureCoordinatesParallel()
471 …aRetval.append(applyDefaultTextureCoordinatesParallel(rCandidate.getB3DPolygon(a), rRange, bChange… in applyDefaultTextureCoordinatesParallel()
477 …B3DPolyPolygon applyDefaultTextureCoordinatesSphere( const B3DPolyPolygon& rCandidate, const B3DPo… in applyDefaultTextureCoordinatesSphere() argument
481 for(sal_uInt32 a(0L); a < rCandidate.count(); a++) in applyDefaultTextureCoordinatesSphere()
483 …aRetval.append(applyDefaultTextureCoordinatesSphere(rCandidate.getB3DPolygon(a), rCenter, bChangeX… in applyDefaultTextureCoordinatesSphere()
489 bool isInside(const B3DPolyPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder) in isInside() argument
491 const sal_uInt32 nPolygonCount(rCandidate.count()); in isInside()
495 return isInside(rCandidate.getB3DPolygon(0), rPoint, bWithBorder); in isInside()
503 const B3DPolygon aPolygon(rCandidate.getB3DPolygon(a)); in isInside()