Lines Matching refs:rOStm
823 SvStream& operator<<( SvStream& rOStm, const Animation& rAnimation ) in operator <<() argument
835 WriteDIBBitmapEx(rAnimation.Get( 0 ).aBmpEx, rOStm); in operator <<()
837 WriteDIBBitmapEx(rAnimation.GetBitmapEx(), rOStm); in operator <<()
840 rOStm << (sal_uInt32) 0x5344414e << (sal_uInt32) 0x494d4931; in operator <<()
848 WriteDIBBitmapEx(rAnimBmp.aBmpEx, rOStm); in operator <<()
849 rOStm << rAnimBmp.aPosPix; in operator <<()
850 rOStm << rAnimBmp.aSizePix; in operator <<()
851 rOStm << rAnimation.maGlobalSize; in operator <<()
852 …rOStm << (sal_uInt16) ( ( ANIMATION_TIMEOUT_ON_CLICK == rAnimBmp.nWait ) ? 65535 : rAnimBmp.nWait … in operator <<()
853 rOStm << (sal_uInt16) rAnimBmp.eDisposal; in operator <<()
854 rOStm << (sal_uInt8) rAnimBmp.bUserInput; in operator <<()
855 rOStm << (sal_uInt32) rAnimation.mnLoopCount; in operator <<()
856 rOStm << nDummy32; // unbenutzt in operator <<()
857 rOStm << nDummy32; // unbenutzt in operator <<()
858 rOStm << nDummy32; // unbenutzt in operator <<()
859 rOStm << aDummyStr; // unbenutzt in operator <<()
860 rOStm << nRest; // Anzahl der Strukturen, die noch _folgen_ in operator <<()
864 return rOStm; in operator <<()