Lines Matching refs:append
639 aNewArrow.append(::basegfx::B2DPoint(10.0, 0.0)); in SetLineEnds()
640 aNewArrow.append(::basegfx::B2DPoint(0.0, 30.0)); in SetLineEnds()
641 aNewArrow.append(::basegfx::B2DPoint(20.0, 30.0)); in SetLineEnds()
643 aArrow.append(aNewArrow); in SetLineEnds()
653 aCircle.append(aNewCircle); in SetLineEnds()
661 aNewSquare.append(::basegfx::B2DPoint(0.0, 0.0)); in SetLineEnds()
662 aNewSquare.append(::basegfx::B2DPoint(10.0, 0.0)); in SetLineEnds()
663 aNewSquare.append(::basegfx::B2DPoint(10.0, 10.0)); in SetLineEnds()
664 aNewSquare.append(::basegfx::B2DPoint(0.0, 10.0)); in SetLineEnds()
666 aSquare.append(aNewSquare); in SetLineEnds()
900 aB2DPolygon.append(::basegfx::B2DPoint(aStart.X(), nYMiddle)); in CreateDefaultObject()
901 aB2DPolygon.append(::basegfx::B2DPoint(aEnd.X(), nYMiddle)); in CreateDefaultObject()