Lines Matching refs:axis

566         basegfx::B3DVector axis(randNormVectorInXYPlane());  in makeRevolvingCircles()  local
567 …EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, Rad… in makeRevolvingCircles()
568 …LeavingSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, Radi… in makeRevolvingCircles()
569 …EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , -180, false,0.… in makeRevolvingCircles()
597 basegfx::B3DVector axis(randNormVectorInXYPlane()); in makeRevolvingCircles() local
598 …EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, Rad… in makeRevolvingCircles()
599 …LeavingSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, Radi… in makeRevolvingCircles()
600 …EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , -180, false,0.… in makeRevolvingCircles()
629 basegfx::B3DVector axis(randNormVectorInXYPlane()); in makeRevolvingCircles() local
630 …EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, (La… in makeRevolvingCircles()
631 …LeavingSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , 180, true, (Las… in makeRevolvingCircles()
632 …EnteringSlide.Operations.push_back( new SRotate( axis , basegfx::B3DVector(0,0,0) , -180, false,0.… in makeRevolvingCircles()
701 …segfx::B3DVector& Origin,double Angle, bool bInter, double T0, double T1):axis(Axis),origin(Origin… in SRotate()
715 …segfx::B3DVector& Origin,double Angle, bool bInter, double T0, double T1):axis(Axis),origin(Origin… in RotateAndScaleDepthByWidth()
722 …segfx::B3DVector& Origin,double Angle, bool bInter, double T0, double T1):axis(Axis),origin(Origin… in RotateAndScaleDepthByHeight()
761 glRotated(t*angle,axis.getX(),axis.getY(),axis.getZ()); in interpolate()
786 glRotated(t*angle,axis.getX(),axis.getY(),axis.getZ()); in interpolate()
798 glRotated(t*angle,axis.getX(),axis.getY(),axis.getZ()); in interpolate()