Lines Matching refs:m_aLayout
113 m_aLayout(), in VclCanvasBitmap()
131 m_aLayout.ScanLines = 0; in VclCanvasBitmap()
132 m_aLayout.ScanLineBytes = 0; in VclCanvasBitmap()
133 m_aLayout.ScanLineStride = 0; in VclCanvasBitmap()
134 m_aLayout.PlaneStride = 0; in VclCanvasBitmap()
135 m_aLayout.ColorSpace.clear(); in VclCanvasBitmap()
136 m_aLayout.Palette.clear(); in VclCanvasBitmap()
137 m_aLayout.IsMsbFirst = sal_False; in VclCanvasBitmap()
141 m_aLayout.ScanLines = m_pBmpAcc->Height(); in VclCanvasBitmap()
142 m_aLayout.ScanLineBytes = (m_pBmpAcc->GetBitCount()*m_pBmpAcc->Width() + 7) / 8; in VclCanvasBitmap()
143 m_aLayout.ScanLineStride = m_pBmpAcc->GetScanlineSize(); in VclCanvasBitmap()
144 m_aLayout.PlaneStride = 0; in VclCanvasBitmap()
152 m_aLayout.IsMsbFirst = sal_True; in VclCanvasBitmap()
159 m_aLayout.IsMsbFirst = sal_False; in VclCanvasBitmap()
166 m_aLayout.IsMsbFirst = sal_True; in VclCanvasBitmap()
173 m_aLayout.IsMsbFirst = sal_False; in VclCanvasBitmap()
180 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
187 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
197 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
207 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
217 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
227 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
237 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
248 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
276 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
304 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
332 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
359 m_aLayout.IsMsbFirst = sal_False; // doesn't matter in VclCanvasBitmap()
427 m_aLayout.ScanLineBytes = in VclCanvasBitmap()
428 m_aLayout.ScanLineStride = (aSize.Width()*m_nBitsPerOutputPixel + 7)/8; in VclCanvasBitmap()
654 rendering::IntegerBitmapLayout aLayout( m_aLayout ); in getMemoryLayout()