Lines Matching refs:fInvYDelta
146 sal_uInt32 addColorInterpolator(const BColor& rA, const BColor& rB, double fInvYDelta) in addColorInterpolator() argument
156 aDeltaRed *= fInvYDelta; in addColorInterpolator()
167 aDeltaGreen *= fInvYDelta; in addColorInterpolator()
178 aDeltaBlue *= fInvYDelta; in addColorInterpolator()
190 sal_uInt32 addNormalInterpolator(const B3DVector& rA, const B3DVector& rB, double fInvYDelta) in addNormalInterpolator() argument
200 aDeltaX *= fInvYDelta; in addNormalInterpolator()
211 aDeltaY *= fInvYDelta; in addNormalInterpolator()
222 aDeltaZ *= fInvYDelta; in addNormalInterpolator()
234 sal_uInt32 addTextureInterpolator(const B2DPoint& rA, const B2DPoint& rB, double fInvYDelta) in addTextureInterpolator() argument
244 aDeltaX *= fInvYDelta; in addTextureInterpolator()
255 aDeltaY *= fInvYDelta; in addTextureInterpolator()
266 …terpolator(const B2DPoint& rA, const B2DPoint& rB, double fZEyeA, double fZEyeB, double fInvYDelta) in addInverseTextureInterpolator() argument
279 fZDelta = (fInvZEyeB - fInvZEyeA) * fInvYDelta; in addInverseTextureInterpolator()
284 const double aDeltaX((aInvB.getX() - aInvA.getX()) * fInvYDelta); in addInverseTextureInterpolator()
285 const double aDeltaY((aInvB.getY() - aInvA.getY()) * fInvYDelta); in addInverseTextureInterpolator()