Lines Matching refs:aEnd

212 			CoordinateData3DVector::const_iterator aEnd(rSource.maVector.end());  in insert()  local
213 maVector.insert(aIndex, aStart, aEnd); in insert()
224 const CoordinateData3DVector::iterator aEnd(aStart + nCount); in remove() local
225 maVector.erase(aStart, aEnd); in remove()
235 CoordinateData3DVector::iterator aEnd(maVector.end() - 1L); in flip() local
239 ::std::swap(*aStart, *aEnd); in flip()
241 aEnd--; in flip()
249 CoordinateData3DVector::iterator aEnd(maVector.end()); in transform() local
251 for(; aStart != aEnd; aStart++) in transform()
286 BColorDataVector::const_iterator aEnd(aStart); in BColorArray() local
287 aEnd += nCount; in BColorArray()
290 for(; aStart != aEnd; aStart++) in BColorArray()
374 BColorDataVector::const_iterator aEnd(rSource.maVector.end()); in insert() local
375 maVector.insert(aIndex, aStart, aEnd); in insert()
377 for(; aStart != aEnd; aStart++) in insert()
410 BColorDataVector::iterator aEnd(maVector.end() - 1L); in flip() local
414 ::std::swap(*aStart, *aEnd); in flip()
416 aEnd--; in flip()
450 NormalsData3DVector::const_iterator aEnd(aStart); in NormalsArray3D() local
451 aEnd += nCount; in NormalsArray3D()
454 for(; aStart != aEnd; aStart++) in NormalsArray3D()
538 NormalsData3DVector::const_iterator aEnd(rSource.maVector.end()); in insert() local
539 maVector.insert(aIndex, aStart, aEnd); in insert()
541 for(; aStart != aEnd; aStart++) in insert()
574 NormalsData3DVector::iterator aEnd(maVector.end() - 1L); in flip() local
578 ::std::swap(*aStart, *aEnd); in flip()
580 aEnd--; in flip()
588 NormalsData3DVector::iterator aEnd(maVector.end()); in transform() local
590 for(; aStart != aEnd; aStart++) in transform()
625 TextureData2DVector::const_iterator aEnd(aStart); in TextureCoordinate2D() local
626 aEnd += nCount; in TextureCoordinate2D()
629 for(; aStart != aEnd; aStart++) in TextureCoordinate2D()
713 TextureData2DVector::const_iterator aEnd(rSource.maVector.end()); in insert() local
714 maVector.insert(aIndex, aStart, aEnd); in insert()
716 for(; aStart != aEnd; aStart++) in insert()
749 TextureData2DVector::iterator aEnd(maVector.end() - 1L); in flip() local
753 ::std::swap(*aStart, *aEnd); in flip()
755 aEnd--; in flip()
763 TextureData2DVector::iterator aEnd(maVector.end()); in transform() local
765 for(; aStart != aEnd; aStart++) in transform()