Lines Matching refs:aLightSource
134 LightSource aLightSource; member
142 , aLightSource() in LightSourceInfo()
144 aLightSource.nDiffuseColor = 0xffffff; // white in LightSourceInfo()
145 aLightSource.aDirection = drawing::Direction3D(1,1,1); in LightSourceInfo()
146 aLightSource.bIsEnabled = sal_False; in LightSourceInfo()
152 …pButton->SetModeImage( Image( SVX_RES( aLightSource.bIsEnabled ? RID_SVXIMAGE_LIGHT_ON : RID_SVXIM… in initButtonFromSource()
153 …pButton->SetModeImage( Image( SVX_RES( aLightSource.bIsEnabled ? RID_SVXIMAGE_LIGHT_ON_H : RID_SVX… in initButtonFromSource()
383 …m_pLightSourceInfoList[nL].aLightSource = lcl_getLightSourceFromProperties( m_xSceneProperties, nL… in IMPL_LINK()
399 lcl_setLightSource( m_xSceneProperties, m_pLightSourceInfoList[nIndex].aLightSource, nIndex ); in applyLightSourceToModel()
420 …pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor1Item&)a3DLightAttributes.Get(SDRATTR_3… in IMPL_LINK()
421 …pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff1Item&)a3DLightAttributes.Get(SDRATTR_3DSC… in IMPL_LINK()
422 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection1Item&)a3DLight… in IMPL_LINK()
425 …pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor2Item&)a3DLightAttributes.Get(SDRATTR_3… in IMPL_LINK()
426 …pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff2Item&)a3DLightAttributes.Get(SDRATTR_3DSC… in IMPL_LINK()
427 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection2Item&)a3DLight… in IMPL_LINK()
430 …pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor3Item&)a3DLightAttributes.Get(SDRATTR_3… in IMPL_LINK()
431 …pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff3Item&)a3DLightAttributes.Get(SDRATTR_3DSC… in IMPL_LINK()
432 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection3Item&)a3DLight… in IMPL_LINK()
435 …pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor4Item&)a3DLightAttributes.Get(SDRATTR_3… in IMPL_LINK()
436 …pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff4Item&)a3DLightAttributes.Get(SDRATTR_3DSC… in IMPL_LINK()
437 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection4Item&)a3DLight… in IMPL_LINK()
440 …pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor5Item&)a3DLightAttributes.Get(SDRATTR_3… in IMPL_LINK()
441 …pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff5Item&)a3DLightAttributes.Get(SDRATTR_3DSC… in IMPL_LINK()
442 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection5Item&)a3DLight… in IMPL_LINK()
445 …pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor6Item&)a3DLightAttributes.Get(SDRATTR_3… in IMPL_LINK()
446 …pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff6Item&)a3DLightAttributes.Get(SDRATTR_3DSC… in IMPL_LINK()
447 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection6Item&)a3DLight… in IMPL_LINK()
450 …pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor7Item&)a3DLightAttributes.Get(SDRATTR_3… in IMPL_LINK()
451 …pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff7Item&)a3DLightAttributes.Get(SDRATTR_3DSC… in IMPL_LINK()
452 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection7Item&)a3DLight… in IMPL_LINK()
455 …pInfo->aLightSource.nDiffuseColor = ((const Svx3DLightcolor8Item&)a3DLightAttributes.Get(SDRATTR_3… in IMPL_LINK()
456 …pInfo->aLightSource.bIsEnabled = ((const Svx3DLightOnOff8Item&)a3DLightAttributes.Get(SDRATTR_3DSC… in IMPL_LINK()
457 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection8Item&)a3DLight… in IMPL_LINK()
537 pInfo->aLightSource.nDiffuseColor = pListBox->GetSelectEntryColor().GetColor(); in IMPL_LINK()
568 pInfo->aLightSource.bIsEnabled=pButton->isLightOn(); in IMPL_LINK()
585 lcl_selectColor( m_aLB_LightSource, pInfo->aLightSource.nDiffuseColor ); in IMPL_LINK()
599 aItemSet.Put(Svx3DLightcolor1Item(pInfo->aLightSource.nDiffuseColor)); in updatePreview()
600 aItemSet.Put(Svx3DLightOnOff1Item(pInfo->aLightSource.bIsEnabled)); in updatePreview()
601 aItemSet.Put(Svx3DLightDirection1Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()
604 aItemSet.Put(Svx3DLightcolor2Item(pInfo->aLightSource.nDiffuseColor)); in updatePreview()
605 aItemSet.Put(Svx3DLightOnOff2Item(pInfo->aLightSource.bIsEnabled)); in updatePreview()
606 aItemSet.Put(Svx3DLightDirection2Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()
609 aItemSet.Put(Svx3DLightcolor3Item(pInfo->aLightSource.nDiffuseColor)); in updatePreview()
610 aItemSet.Put(Svx3DLightOnOff3Item(pInfo->aLightSource.bIsEnabled)); in updatePreview()
611 aItemSet.Put(Svx3DLightDirection3Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()
614 aItemSet.Put(Svx3DLightcolor4Item(pInfo->aLightSource.nDiffuseColor)); in updatePreview()
615 aItemSet.Put(Svx3DLightOnOff4Item(pInfo->aLightSource.bIsEnabled)); in updatePreview()
616 aItemSet.Put(Svx3DLightDirection4Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()
619 aItemSet.Put(Svx3DLightcolor5Item(pInfo->aLightSource.nDiffuseColor)); in updatePreview()
620 aItemSet.Put(Svx3DLightOnOff5Item(pInfo->aLightSource.bIsEnabled)); in updatePreview()
621 aItemSet.Put(Svx3DLightDirection5Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()
624 aItemSet.Put(Svx3DLightcolor6Item(pInfo->aLightSource.nDiffuseColor)); in updatePreview()
625 aItemSet.Put(Svx3DLightOnOff6Item(pInfo->aLightSource.bIsEnabled)); in updatePreview()
626 aItemSet.Put(Svx3DLightDirection6Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()
629 aItemSet.Put(Svx3DLightcolor7Item(pInfo->aLightSource.nDiffuseColor)); in updatePreview()
630 aItemSet.Put(Svx3DLightOnOff7Item(pInfo->aLightSource.bIsEnabled)); in updatePreview()
631 aItemSet.Put(Svx3DLightDirection7Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()
634 aItemSet.Put(Svx3DLightcolor8Item(pInfo->aLightSource.nDiffuseColor)); in updatePreview()
635 aItemSet.Put(Svx3DLightOnOff8Item(pInfo->aLightSource.bIsEnabled)); in updatePreview()
636 aItemSet.Put(Svx3DLightDirection8Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()