Lines Matching refs:nBHeight
475 … const sal_Int32 nBHeight(std::max(sal_Int32(1), basegfx::fround(aGraphicRange.getHeight()))); in RenderFillGraphicPrimitive2D() local
478 if(nBWidth > 0 && nBHeight > 0) in RenderFillGraphicPrimitive2D()
482 const Size aNeededBitmapSizePixel(nBWidth, nBHeight); in RenderFillGraphicPrimitive2D()
485 … const bool bPreScaled(bEnablePreScaling && nBWidth * nBHeight < (250 * 250)); in RenderFillGraphicPrimitive2D()
552 const sal_Int32 nDiff((nBTop / nBHeight) + 1); in RenderFillGraphicPrimitive2D()
555 nBTop -= nDiff * nBHeight; in RenderFillGraphicPrimitive2D()
558 if(nBTop + nBHeight <= nOTop) in RenderFillGraphicPrimitive2D()
560 const sal_Int32 nDiff(-nBTop / nBHeight); in RenderFillGraphicPrimitive2D()
563 nBTop += nDiff * nBHeight; in RenderFillGraphicPrimitive2D()
578 … for(sal_Int32 nYPos(nBTop); nYPos < nOTop + nOHeight; nYPos += nBHeight, nPosY++) in RenderFillGraphicPrimitive2D()
602 … const sal_Int32 nOffsetY(basegfx::fround(rFillGraphicAttribute.getOffsetY() * nBHeight)); in RenderFillGraphicPrimitive2D()
607 … for(sal_Int32 nYPos(nPosX % 2 ? nBTop - nBHeight + nOffsetY : nBTop); in RenderFillGraphicPrimitive2D()
608 nYPos < nOTop + nOHeight; nYPos += nBHeight) in RenderFillGraphicPrimitive2D()