Lines Matching refs:aFullVec
68 basegfx::B2DVector aFullVec(aStartPos - aEndPos); in GradToVec() local
69 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0; in GradToVec()
70 aFullVec.normalize(); in GradToVec()
71 aStartPos = aEndPos + (aFullVec * fLen); in GradToVec()
91 basegfx::B2DVector aFullVec(aEndPos - aStartPos); in GradToVec() local
92 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0; in GradToVec()
93 aFullVec.normalize(); in GradToVec()
94 aEndPos = aStartPos + (aFullVec * fLen); in GradToVec()
115 basegfx::B2DVector aFullVec(aStartPos - aEndPos); in GradToVec() local
116 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0; in GradToVec()
117 aFullVec.normalize(); in GradToVec()
118 aStartPos = aEndPos + (aFullVec * fLen); in GradToVec()
150 basegfx::B2DVector aFullVec(aStartPos - aEndPos); in GradToVec() local
151 const double fLen = (aFullVec.getLength() * (100.0 - (double)rG.aGradient.GetBorder())) / 100.0; in GradToVec()
152 aFullVec.normalize(); in GradToVec()
153 aStartPos = aEndPos + (aFullVec * fLen); in GradToVec()
216 basegfx::B2DVector aFullVec(aEndPos - aStartPos); in VecToGrad() local
220 aFullVec = aEndPos - aCenter; in VecToGrad()
223 aFullVec.normalize(); in VecToGrad()
225 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX())); in VecToGrad()
252 const basegfx::B2DVector aFullVec(aEndPos - aStartPos); in VecToGrad() local
256 const double fFullLen(aFullVec.getLength()); in VecToGrad()
285 basegfx::B2DVector aFullVec(aEndPos - aCenter); in VecToGrad() local
287 const double fFullLen(aFullVec.getLength()); in VecToGrad()
309 aFullVec.normalize(); in VecToGrad()
310 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX())); in VecToGrad()
377 basegfx::B2DVector aFullVec(aStartPos - aEndPos); in VecToGrad() local
381 const double fFullLen(aFullVec.getLength()); in VecToGrad()
405 aFullVec.normalize(); in VecToGrad()
406 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX())); in VecToGrad()
473 basegfx::B2DVector aFullVec(aStartPos - aEndPos); in VecToGrad() local
477 const double fFullLen(aFullVec.getLength()); in VecToGrad()
501 aFullVec.normalize(); in VecToGrad()
502 double fNewFullAngle(atan2(aFullVec.getY(), aFullVec.getX())); in VecToGrad()