Lines Matching refs:X
365 aCenter.X() -= nRx; in XPolygon()
369 aCenter.X() += nRx; in XPolygon()
373 aCenter.X() += nRx; in XPolygon()
377 aCenter.X() -= nRx; in XPolygon()
672 pPt->X() += nHorzMove; in Move()
890 double fDx = rP2.X() - rP1.X(); in CalcDistance()
927 pPoints[nPos].X() = (long) (fU3 * pPoints[nIdx ].X() + in SubdivideBezier()
928 fT * fU2 * pPoints[nIdx+1].X() * 3 + in SubdivideBezier()
929 fT2 * fU * pPoints[nIdx+2].X() * 3 + in SubdivideBezier()
930 fT3 * pPoints[nIdx+3].X()); in SubdivideBezier()
937 pPoints[nPos].X() = (long) (fU2 * pPoints[nIdx ].X() + in SubdivideBezier()
938 fT * fU * pPoints[nIdx+1].X() * 2 + in SubdivideBezier()
939 fT2 * pPoints[nIdx+2].X()); in SubdivideBezier()
945 pPoints[nPos].X() = (long) (fU * pPoints[nIdx ].X() + in SubdivideBezier()
946 fT * pPoints[nIdx+1].X()); in SubdivideBezier()
972 pPoints[nFirst].X() += nRx; pPoints[nFirst+3].Y() += nRy; in GenBezArc()
976 pPoints[nFirst].Y() += nRy; pPoints[nFirst+3].X() += nRx; in GenBezArc()
983 pPoints[nFirst+1].Y() += nYHdl; pPoints[nFirst+2].X() += nXHdl; in GenBezArc()
987 pPoints[nFirst+1].X() += nXHdl; pPoints[nFirst+2].Y() += nYHdl; in GenBezArc()
1060 aDiff.X() = (long) (fRatio * aDiff.X()); in CalcSmoothJoin()
1101 rNext.X() = rCenter.X() + (long) (fNextLen * aDiff.X()); in CalcTangent()
1103 rPrev.X() = rCenter.X() - (long) (fPrevLen * aDiff.X()); in CalcTangent()
1132 fTx1 = pPoints[nFirst+1].X(); in PointsToBezier()
1134 fTx2 = pPoints[nFirst+2].X(); in PointsToBezier()
1136 fX0 = pPoints[nFirst ].X(); in PointsToBezier()
1138 fX3 = pPoints[nFirst+3].X(); in PointsToBezier()
1227 long nCenterX = rCenter.X(); in Rotate()
1235 nX = pPt->X()-nCenterX; in Rotate()
1239 pPt->X() = nNewX + nCenterX; in Rotate()
1302 rPnt.X() = (long)(fSx * rPnt.X()); in Scale()
1329 rPnt.X() += (long)(fSin * nDy); in SlantX()
1355 long nDx = rPnt.X() - nXRef; in SlantY()
1356 rPnt.X() = nXRef + (long)(fCos * nDx); in SlantY()
1397 X1 = rDistortedRect[0].X(); in Distort()
1399 X2 = rDistortedRect[1].X(); in Distort()
1401 X3 = rDistortedRect[3].X(); in Distort()
1403 X4 = rDistortedRect[2].X(); in Distort()
1412 fTx = (double)(rPnt.X() - Xr) / Wr; in Distort()
1417 rPnt.X() = (long) ( fUy * (fUx * X1 + fTx * X2) + in Distort()
1438 double fMinX = pImpXPolygon->pPointAry->X(); in Rotate20()
1448 if ((rPnt.X () < fMinX) || (fMinX == rPnt.X ()) && in Rotate20()
1451 fMinX = rPnt.X (); in Rotate20()