Lines Matching refs:aStr

111 		OUString aStr;  in ImpExport3DShape()  local
146 aStr = sStringBuffer.makeStringAndClear(); in ImpExport3DShape()
147 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_MIN_EDGE, aStr); in ImpExport3DShape()
154 aStr = sStringBuffer.makeStringAndClear(); in ImpExport3DShape()
155 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_MAX_EDGE, aStr); in ImpExport3DShape()
183 aStr = sStringBuffer.makeStringAndClear(); in ImpExport3DShape()
184 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_CENTER, aStr); in ImpExport3DShape()
191 aStr = sStringBuffer.makeStringAndClear(); in ImpExport3DShape()
192 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_SIZE, aStr); in ImpExport3DShape()
268 OUString aStr; in export3DSceneAttributes() local
289 aStr = sStringBuffer.makeStringAndClear(); in export3DSceneAttributes()
290 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_VRP, aStr); in export3DSceneAttributes()
297 aStr = sStringBuffer.makeStringAndClear(); in export3DSceneAttributes()
298 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_VPN, aStr); in export3DSceneAttributes()
305 aStr = sStringBuffer.makeStringAndClear(); in export3DSceneAttributes()
306 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_VUP, aStr); in export3DSceneAttributes()
314 aStr = GetXMLToken(XML_PARALLEL); in export3DSceneAttributes()
316 aStr = GetXMLToken(XML_PERSPECTIVE); in export3DSceneAttributes()
317 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_PROJECTION, aStr); in export3DSceneAttributes()
324 aStr = sStringBuffer.makeStringAndClear(); in export3DSceneAttributes()
325 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_DISTANCE, aStr); in export3DSceneAttributes()
332 aStr = sStringBuffer.makeStringAndClear(); in export3DSceneAttributes()
333 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_FOCAL_LENGTH, aStr); in export3DSceneAttributes()
340 aStr = sStringBuffer.makeStringAndClear(); in export3DSceneAttributes()
341 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_SHADOW_SLANT, aStr); in export3DSceneAttributes()
349 aStr = GetXMLToken(XML_FLAT); in export3DSceneAttributes()
351 aStr = GetXMLToken(XML_PHONG); in export3DSceneAttributes()
353 aStr = GetXMLToken(XML_GOURAUD); in export3DSceneAttributes()
355 aStr = GetXMLToken(XML_DRAFT); in export3DSceneAttributes()
360 aStr = GetXMLToken(XML_GOURAUD); in export3DSceneAttributes()
362 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_SHADE_MODE, aStr); in export3DSceneAttributes()
370 aStr = sStringBuffer.makeStringAndClear(); in export3DSceneAttributes()
371 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_AMBIENT_COLOR, aStr); in export3DSceneAttributes()
378 aStr = sStringBuffer.makeStringAndClear(); in export3DSceneAttributes()
379 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_LIGHTING_MODE, aStr); in export3DSceneAttributes()
386 OUString aStr; in export3DLamps() local
410 aStr = sStringBuffer.makeStringAndClear(); in export3DLamps()
411 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_DIFFUSE_COLOR, aStr); in export3DLamps()
419 aStr = sStringBuffer.makeStringAndClear(); in export3DLamps()
420 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_DIRECTION, aStr); in export3DLamps()
427 aStr = sStringBuffer.makeStringAndClear(); in export3DLamps()
428 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_ENABLED, aStr); in export3DLamps()