Lines Matching refs:basegfx

80 …                    const basegfx::B3DPolyPolygon aFillPolyPolygon(rPrimitive.getB3DPolyPolygon());  in impCreate3DDecomposition()
91 basegfx::B2DPolyPolygon aTexPolyPolygon; in impCreate3DDecomposition()
92 basegfx::B2DPoint a2N; in impCreate3DDecomposition()
93 basegfx::B2DVector a2X, a2Y; in impCreate3DDecomposition()
94 basegfx::B3DPoint a3N; in impCreate3DDecomposition()
95 basegfx::B3DVector a3X, a3Y; in impCreate3DDecomposition()
100 … const basegfx::B3DPolygon aPartPoly(aFillPolyPolygon.getB3DPolygon(b)); in impCreate3DDecomposition()
102 basegfx::B2DPolygon aTexPolygon; in impCreate3DDecomposition()
106 … const basegfx::B2DPoint a2Candidate(aPartPoly.getTextureCoordinate(c)); in impCreate3DDecomposition()
126 if(!basegfx::fTools::equalZero(fCross)) in impCreate3DDecomposition()
144 … const basegfx::B2DRange aOutlineRange(basegfx::tools::getRange(aTexPolyPolygon)); in impCreate3DDecomposition()
145 … const basegfx::BColor aHatchColor(getHatch().getColor()); in impCreate3DDecomposition()
147 ::std::vector< basegfx::B2DHomMatrix > aMatrices; in impCreate3DDecomposition()
188 basegfx::B2DPolyPolygon a2DHatchLines; in impCreate3DDecomposition()
189 basegfx::B2DPolygon a2DUnitLine; in impCreate3DDecomposition()
190 a2DUnitLine.append(basegfx::B2DPoint(0.0, 0.0)); in impCreate3DDecomposition()
191 a2DUnitLine.append(basegfx::B2DPoint(1.0, 0.0)); in impCreate3DDecomposition()
195 const basegfx::B2DHomMatrix& rMatrix = aMatrices[c]; in impCreate3DDecomposition()
196 basegfx::B2DPolygon aNewLine(a2DUnitLine); in impCreate3DDecomposition()
204 …a2DHatchLines = basegfx::tools::clipPolyPolygonOnPolyPolygon(a2DHatchLines, aTexPolyPolygon, true,… in impCreate3DDecomposition()
211 basegfx::B2DHomMatrix a2D; in impCreate3DDecomposition()
225basegfx::B3DPolyPolygon a3DHatchLines(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(a2DHa… in impCreate3DDecomposition()
229 basegfx::B3DHomMatrix a3D; in impCreate3DDecomposition()
289 const basegfx::B2DVector& rTextureSize, in HatchTexturePrimitive3D()