Lines Matching refs:fy

81 	aMX.fy=sin(3.14159265359/180.0*fRotAngle);  in DXFTransform()
82 aMY.fx=-aMX.fy; in DXFTransform()
83 aMY.fy=aMX.fx; in DXFTransform()
93 if ( fabs(rExtrusion.fx) < 1.0/64.0 && fabs(rExtrusion.fy) < 1.0/64.0) { in DXFTransform()
112 aMY.fz=aV.fy; in DXFTransform()
116 if (aV.fx==0) aMY.fx=0; else aMY.fx=sqrt(1/(1+aV.fy*aV.fy/(aV.fx*aV.fx))); in DXFTransform()
118 if (aV.fx*aV.fy*aMY.fx>0) aMX.fx=-aMX.fx; in DXFTransform()
121 aMX.fy=aV.fx; in DXFTransform()
122 aMY.fy=aV.fy; in DXFTransform()
123 aMZ.fy=aV.fz; in DXFTransform()
125 if (aMZ.fy<0) { in DXFTransform()
126 aMX.fy=-aMX.fy; in DXFTransform()
127 aMY.fy=-aMY.fy; in DXFTransform()
128 aMZ.fy=-aMZ.fy; in DXFTransform()
134 aMP.fx = aV.fx * aMX.fx + aV.fy * aMY.fx + aV.fz * aMZ.fx; in DXFTransform()
135 aMP.fy = aV.fx * aMX.fy + aV.fy * aMY.fy + aV.fz * aMZ.fy; in DXFTransform()
136 aMP.fz = aV.fx * aMX.fz + aV.fy * aMY.fz + aV.fz * aMZ.fz; in DXFTransform()
152 rTgt.fx = rSrc.fx * aMX.fx + rSrc.fy * aMY.fx + rSrc.fz * aMZ.fx + aMP.fx; in Transform()
153 rTgt.fy = rSrc.fx * aMX.fy + rSrc.fy * aMY.fy + rSrc.fz * aMZ.fy + aMP.fy; in Transform()
154 rTgt.fz = rSrc.fx * aMX.fz + rSrc.fy * aMY.fz + rSrc.fz * aMZ.fz + aMP.fz; in Transform()
160 rTgt.X()=(long)( rSrc.fx * aMX.fx + rSrc.fy * aMY.fx + rSrc.fz * aMZ.fx + aMP.fx + 0.5 ); in Transform()
161 rTgt.Y()=(long)( rSrc.fx * aMX.fy + rSrc.fy * aMY.fy + rSrc.fz * aMZ.fy + aMP.fy + 0.5 ); in Transform()
167 rTgt.fx = rSrc.fx * aMX.fx + rSrc.fy * aMY.fx + rSrc.fz * aMZ.fx; in TransDir()
168 rTgt.fy = rSrc.fx * aMX.fy + rSrc.fy * aMY.fy + rSrc.fz * aMZ.fy; in TransDir()
169 rTgt.fz = rSrc.fx * aMX.fz + rSrc.fy * aMY.fz + rSrc.fz * aMZ.fz; in TransDir()
179 if (fabs(aMX.fy)<=fNearNull && fabs(aMX.fz)<=fNearNull && in TransCircleToEllipse()
183 rEy=fabs(aMY.fy*fRadius); in TransCircleToEllipse()
187 fabs(aMY.fy)<=fNearNull && fabs(aMY.fz)<=fNearNull) in TransCircleToEllipse()
190 rEy=fabs(aMX.fy*fRadius); in TransCircleToEllipse()
206 fex=sqrt(aMX.fx*aMX.fx + aMX.fy*aMX.fy); in Transform()
207 fey=sqrt(aMY.fx*aMY.fx + aMY.fy*aMY.fy); in Transform()
233 fex=sqrt(aMX.fx*aMX.fx + aMX.fy*aMX.fy); in TransLineWidth()
234 fey=sqrt(aMY.fx*aMY.fx + aMY.fy*aMY.fy); in TransLineWidth()
243 return atan2(aMX.fy,aMX.fx)/3.14159265359*180.0; in CalcRotAngle()