Lines Matching refs:basegfx
34 namespace basegfx { class B3DRange; } // end of namespace basegfx namespace
55 basegfx::B3DHomMatrix aViewTf; // die eigentliche Transformationsmatrix
56 basegfx::B3DPoint aVRP; // View Reference Point
57 basegfx::B3DVector aVPN; // View Plane Normal
58 basegfx::B3DVector aVUV; // View Up Vector
59 basegfx::B3DPoint aPRP; // Projection Reference Point(View-Koordinaten)
75 basegfx::B3DPoint aViewPoint; // Beobachterstandpunkt in Weltkoordinaten;
87 void SetVRP(const basegfx::B3DPoint& rNewVRP);
88 void SetVPN(const basegfx::B3DVector& rNewVPN);
89 void SetVUV(const basegfx::B3DVector& rNewVUV);
90 void SetPRP(const basegfx::B3DPoint& rNewPRP);
95 const basegfx::B3DPoint& GetVRP() const { return aVRP; } in GetVRP()
96 const basegfx::B3DVector& GetVPN() const { return aVPN; } in GetVPN()
97 const basegfx::B3DVector& GetVUV() const { return aVUV; } in GetVUV()
98 const basegfx::B3DPoint& GetPRP() const { return aPRP; } in GetPRP()
118 const basegfx::B3DPoint& GetViewPoint();
121 const basegfx::B3DHomMatrix& GetViewTransform();
124 basegfx::B3DPoint DoProjection(const basegfx::B3DPoint& rVec) const;
125 basegfx::B3DPoint MapToDevice(const basegfx::B3DPoint& rVec) const;