Lines Matching refs:SURROUND_THROUGHT
1111 if(eSurround != SURROUND_THROUGHT) in Execute()
1112 aSet.Put(SwFmtSurround(SURROUND_THROUGHT)); in Execute()
1135 if(eSurround != SURROUND_THROUGHT) in Execute()
1136 aSet.Put(SwFmtSurround(SURROUND_THROUGHT)); in Execute()
1754 bSet = nSurround == SURROUND_THROUGHT && rSh.GetLayerId(); in GetState()
1756 bSet = nSurround == SURROUND_THROUGHT && bOpaque; in GetState()
1761 bSet = nSurround == SURROUND_THROUGHT && !rSh.GetLayerId(); in GetState()
1763 bSet = nSurround == SURROUND_THROUGHT && !bOpaque; in GetState()
1768 … bDisable |= (nSurround == SURROUND_NONE || nSurround == SURROUND_THROUGHT); in GetState()
1927 if (nSurround == SURROUND_THROUGHT) in SetWrapMode()
1935 nSurround = SURROUND_THROUGHT; in SetWrapMode()
1955 (nOldSurround == SURROUND_NONE || nOldSurround == SURROUND_THROUGHT)) in SetWrapMode()