/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _DXCANVAS_SPRITEDEVICEHELPER_HXX #define _DXCANVAS_SPRITEDEVICEHELPER_HXX #include #include #include #include "dx_rendermodule.hxx" #include "dx_surfacebitmap.hxx" #include "dx_devicehelper.hxx" #include #include namespace dxcanvas { class SpriteCanvas; class SpriteCanvasHelper; class SpriteDeviceHelper : public DeviceHelper { public: SpriteDeviceHelper(); void init( Window& rWindow, SpriteCanvas& rSpriteCanvas, const ::com::sun::star::awt::Rectangle& rRect, bool bFullscreen ); /// Dispose all internal references void disposing(); // partial override XWindowGraphicDevice ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > createCompatibleBitmap( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice, const ::com::sun::star::geometry::IntegerSize2D& size ); ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XVolatileBitmap > createVolatileBitmap( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice, const ::com::sun::star::geometry::IntegerSize2D& size ); ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > createCompatibleAlphaBitmap( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice, const ::com::sun::star::geometry::IntegerSize2D& size ); ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XVolatileBitmap > createVolatileAlphaBitmap( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice, const ::com::sun::star::geometry::IntegerSize2D& size ); sal_Bool hasFullScreenMode( ); sal_Bool enterFullScreenMode( sal_Bool bEnter ); ::sal_Int32 createBuffers( ::sal_Int32 nBuffers ); void destroyBuffers( ); ::sal_Bool showBuffer( bool bIsVisible, ::sal_Bool bUpdateAll ); ::sal_Bool switchBuffer( bool bIsVisible, ::sal_Bool bUpdateAll ); const IDXRenderModuleSharedPtr& getRenderModule() const { return mpRenderModule; } const DXSurfaceBitmapSharedPtr& getBackBuffer() const { return mpBackBuffer; } const ::canvas::ISurfaceProxyManagerSharedPtr &getSurfaceProxy() const { return mpSurfaceProxyManager; } ::com::sun::star::uno::Any isAccelerated() const; void notifySizeUpdate( const ::com::sun::star::awt::Rectangle& rBounds ); /** called when DumpScreenContent property is enabled on XGraphicDevice, and writes out bitmaps of current screen. */ void dumpScreenContent() const; private: void resizeBackBuffer( const ::basegfx::B2ISize& rNewSize ); HWND getHwnd() const; /// Pointer to sprite canvas (owner of this helper), needed to create bitmaps SpriteCanvas* mpSpriteCanvas; DXSurfaceBitmapSharedPtr mpBackBuffer; /// Instance passing out HW textures ::canvas::ISurfaceProxyManagerSharedPtr mpSurfaceProxyManager; /// Our encapsulation interface to DirectX IDXRenderModuleSharedPtr mpRenderModule; }; } #endif /* _DXCANVAS_SPRITEDEVICEHELPER_HXX */