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 * 
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 * 
 *************************************************************/



// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_canvas.hxx"

#include <canvas/debug.hxx>
#include <canvas/verbosetrace.hxx>
#include <canvas/canvastools.hxx>

#include <osl/mutex.hxx>
#include <rtl/instance.hxx>
#include <cppuhelper/compbase1.hxx>

#include <com/sun/star/lang/NoSupportException.hpp>

#include <basegfx/tools/canvastools.hxx>
#include <basegfx/tools/unopolypolygon.hxx>
#include <vcl/canvastools.hxx>

#include "null_spritecanvas.hxx"
#include "null_canvasbitmap.hxx"
#include "null_devicehelper.hxx"


using namespace ::com::sun::star;

namespace nullcanvas
{
    DeviceHelper::DeviceHelper() :
        mpSpriteCanvas( NULL ),
        maSize(),
        mbFullScreen(false)
    {
    }

    void DeviceHelper::init( SpriteCanvas&				rSpriteCanvas,
                             const ::basegfx::B2ISize&	rSize,
                             bool                       bFullscreen )
    {
        mpSpriteCanvas = &rSpriteCanvas;
        maSize = rSize;
        mbFullScreen = bFullscreen;
    }

    void DeviceHelper::disposing()
    {
        // release all references
        mpSpriteCanvas = NULL;
    }

    geometry::RealSize2D DeviceHelper::getPhysicalResolution()
    {
        return geometry::RealSize2D( 75, 75 );
    }

    geometry::RealSize2D DeviceHelper::getPhysicalSize()
    {
        return geometry::RealSize2D( 210, 280 );
    }

    uno::Reference< rendering::XLinePolyPolygon2D > DeviceHelper::createCompatibleLinePolyPolygon( 
        const uno::Reference< rendering::XGraphicDevice >& 				/*rDevice*/,
        const uno::Sequence< uno::Sequence< geometry::RealPoint2D > >&	points )
    {
        // disposed?
        if( !mpSpriteCanvas )
            return uno::Reference< rendering::XLinePolyPolygon2D >(); // we're disposed

        return uno::Reference< rendering::XLinePolyPolygon2D >( 
            new ::basegfx::unotools::UnoPolyPolygon( 
                ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence( points )));
    }

    uno::Reference< rendering::XBezierPolyPolygon2D > DeviceHelper::createCompatibleBezierPolyPolygon( 
        const uno::Reference< rendering::XGraphicDevice >& 						/*rDevice*/,
        const uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > >&	points )
    {
        // disposed?
        if( !mpSpriteCanvas )
            return uno::Reference< rendering::XBezierPolyPolygon2D >(); // we're disposed

        return uno::Reference< rendering::XBezierPolyPolygon2D >( 
            new ::basegfx::unotools::UnoPolyPolygon( 
                ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence( points ) ) );
    }

    uno::Reference< rendering::XBitmap > DeviceHelper::createCompatibleBitmap( 
        const uno::Reference< rendering::XGraphicDevice >& 	/*rDevice*/,
        const geometry::IntegerSize2D& 						size )
    {
        // disposed?
        if( !mpSpriteCanvas )
            return uno::Reference< rendering::XBitmap >(); // we're disposed

        return uno::Reference< rendering::XBitmap >(
            new CanvasBitmap(
                ::basegfx::unotools::b2ISizeFromIntegerSize2D( size ),
                mpSpriteCanvas,
                false )); 
    }

    uno::Reference< rendering::XVolatileBitmap > DeviceHelper::createVolatileBitmap( 
        const uno::Reference< rendering::XGraphicDevice >& 	/*rDevice*/,
        const geometry::IntegerSize2D& 						/*size*/ )
    {
        return uno::Reference< rendering::XVolatileBitmap >();
    }

    uno::Reference< rendering::XBitmap > DeviceHelper::createCompatibleAlphaBitmap( 
        const uno::Reference< rendering::XGraphicDevice >& 	/*rDevice*/,
        const geometry::IntegerSize2D& 						size )
    {
        // disposed?
        if( !mpSpriteCanvas )
            return uno::Reference< rendering::XBitmap >(); // we're disposed

        return uno::Reference< rendering::XBitmap >(
            new CanvasBitmap(
                ::basegfx::unotools::b2ISizeFromIntegerSize2D( size ),
                mpSpriteCanvas,
                true )); 
    }

    uno::Reference< rendering::XVolatileBitmap > DeviceHelper::createVolatileAlphaBitmap( 
        const uno::Reference< rendering::XGraphicDevice >& 	/*rDevice*/,
        const geometry::IntegerSize2D& 						/*size*/ )
    {
        return uno::Reference< rendering::XVolatileBitmap >();
    }

    sal_Bool DeviceHelper::hasFullScreenMode()
    {
        // TODO(F3): offer fullscreen mode the XCanvas way
        return false;
    }

    sal_Bool DeviceHelper::enterFullScreenMode( sal_Bool /*bEnter*/ )
    {
        // TODO(F3): offer fullscreen mode the XCanvas way
        return false;
    }
    
    ::sal_Int32 DeviceHelper::createBuffers( ::sal_Int32 /*nBuffers*/ )
    {
        // TODO(F3): implement XBufferStrategy interface. For now, we
        // _always_ will have exactly one backbuffer
        return 1;
    }

    void DeviceHelper::destroyBuffers()
    {
        // TODO(F3): implement XBufferStrategy interface. For now, we
        // _always_ will have exactly one backbuffer
    }

    ::sal_Bool DeviceHelper::showBuffer( bool bIsVisible, ::sal_Bool bUpdateAll )
    {
        // forward to sprite canvas helper
        if( !bIsVisible || !mpSpriteCanvas )
            return false;

        return mpSpriteCanvas->updateScreen( bUpdateAll );
    }

    ::sal_Bool DeviceHelper::switchBuffer( bool bIsVisible, ::sal_Bool bUpdateAll )
    {
        // no difference for VCL canvas
        return showBuffer( bIsVisible, bUpdateAll );
    }

    uno::Any DeviceHelper::isAccelerated() const
    {
        return ::com::sun::star::uno::makeAny(false);
    }

    uno::Any DeviceHelper::getDeviceHandle() const
    {
        return uno::Any();
    }

    uno::Any DeviceHelper::getSurfaceHandle() const
    {
        return uno::Any();
    }
    
    namespace 
    { 
        struct DeviceColorSpace: public rtl::StaticWithInit<uno::Reference<rendering::XColorSpace>,
                                                            DeviceColorSpace> 
        {
            uno::Reference<rendering::XColorSpace> operator()()
            {
                return vcl::unotools::createStandardColorSpace();
            }
        }; 
    }
    
    uno::Reference<rendering::XColorSpace> DeviceHelper::getColorSpace() const
    {
        // always the same
        return DeviceColorSpace::get();
    }

    void DeviceHelper::notifySizeUpdate( const awt::Rectangle& /*rBounds*/ )
    {
        // TODO
    }

    void DeviceHelper::dumpScreenContent() const
    {
        OSL_TRACE( "%s\n",
                   BOOST_CURRENT_FUNCTION );
    }
}