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 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
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 *   http://www.apache.org/licenses/LICENSE-2.0
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 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
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#ifndef SD_TOOL_PANEL_VIEW_SHELL_HXX
#define SD_TOOL_PANEL_VIEW_SHELL_HXX

#include "ViewShell.hxx"
#include "glob.hxx"
#include "taskpane/PanelId.hxx"
#include "framework/FrameworkHelper.hxx"
#include <vcl/button.hxx>
#include <sfx2/shell.hxx>
#include <sfx2/viewfac.hxx>
#include <sfx2/dockwin.hxx>

#include <boost/shared_ptr.hpp>
#include <boost/scoped_ptr.hpp>

class PopupMenu;

namespace com { namespace sun { namespace star { namespace ui {
    class XUIElement;
} } } }

namespace sd {
class PaneDockingWindow;

namespace toolpanel {
class TaskPaneShellManager;
class TitleToolBox;
class TitleBar;
class TitledControl;
class ToolPanelViewShell_Impl;
/** The tool panel is a view shell for some very specific reasons:
    - It fits better into the concept of panes being docking windows whose
    content, a view shell, can be exchanged on runtime.
    - A control in the tool panel that wants to show a context menu has to
    do that over the dispatcher of a shell.  These shells, usually
    implemented by the controls themselves, have to be managed by someone.
    If interpreted as object bars this can be handled by the
    ObjectBarManager of the ViewShell.
*/
class ToolPanelViewShell
    : public ViewShell
{
public:
    TYPEINFO();
    SFX_DECL_INTERFACE(SD_IF_SDTOOLPANELSHELL)

    ToolPanelViewShell (
        SfxViewFrame* pFrame, 
        ViewShellBase& rViewShellBase,
        ::Window* pParentWindow,
        FrameView* pFrameView);
    virtual ~ToolPanelViewShell (void);

    /** Register the SFX interfaces so that (some of) the controls can be
        pushed as SFX shells on the shell stack and process slot calls and
        so on.
    */
    static void RegisterControls (void);

    virtual void GetFocus (void);
    virtual void LoseFocus (void);
    virtual void KeyInput (const KeyEvent& rEvent);
	using sd::ViewShell::KeyInput;

	virtual SdPage*	GetActualPage (void);
	virtual SdPage*	getCurrentPage (void) const;

	virtual void ArrangeGUIElements (void);

    TaskPaneShellManager& GetSubShellManager (void) const;

    /** deactivates the given panel, bypassing the configuration controller. Only valid for tool panels which are
        not under the drawing framework's control.
    */
    void    ActivatePanel( const ::rtl::OUString& i_rPanelResourceURL );

    /** deactivates the given panel, bypassing the configuration controller
    */
    void    DeactivatePanel( const ::rtl::OUString& i_rPanelResourceURL );

    /** Return a pointer to the docking window that is the parent or a
        predecessor of the content window.
        @return
            When the view shell is not placed in a docking window, e.g. when
            shown in the center pane, then <NULL?> is returned.
    */
    DockingWindow* GetDockingWindow (void);

    virtual ::com::sun::star::uno::Reference<
        ::com::sun::star::accessibility::XAccessible>
        CreateAccessibleDocumentView (::sd::Window* pWindow);

    virtual css::uno::Reference<css::drawing::XDrawSubController> CreateSubController (void);

    /** Relocate all toplevel controls to the given parent window.
    */
    virtual bool RelocateToParentWindow (::Window* pParentWindow);

    /// returns <TRUE/> if and only if the given window is the panel anchor window of our ToolPanelDeck
    bool    IsPanelAnchorWindow( const ::Window& i_rWindow ) const;

    /** creates an XUIElement for the given standard panel
    */
    ::com::sun::star::uno::Reference< ::com::sun::star::ui::XUIElement >
            CreatePanelUIElement(
                const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& i_rDocFrame,
                const ::rtl::OUString& i_rPanelResourceURL
            );

private:
    ::boost::scoped_ptr< ToolPanelViewShell_Impl >   mpImpl;

    ::boost::shared_ptr<TaskPaneShellManager> mpSubShellManager;

    /** The id of the menu in the menu bar/tool box of the parent docking
        window.
    */
    sal_uInt16 mnMenuId;

    /** Create a popup menu.  it contains two sections, one for
        docking or un-docking the tool panel, one for toggling the
        visibility state of the tool panel items.
        @param bIsDocking
            According to this flag one of the lock/unlock entries is
            made disabled.
    */
    ::std::auto_ptr<PopupMenu> CreatePopupMenu (bool bIsDocking);


    /** Initialize the task pane view shell if that has not yet been done
        before.  If mbIsInitialized is already set to <TRUE/> then this
        method returns immediately.
    */
    void Initialize (void);
};




} } // end of namespace ::sd::toolpanel

#endif