/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include #include #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace sdr { namespace contact { ViewContactOfSdrMeasureObj::ViewContactOfSdrMeasureObj(SdrMeasureObj& rMeasureObj) : ViewContactOfTextObj(rMeasureObj) { } ViewContactOfSdrMeasureObj::~ViewContactOfSdrMeasureObj() { } drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrMeasureObj::createViewIndependentPrimitive2DSequence() const { const SfxItemSet& rItemSet = GetMeasureObj().GetMergedItemSet(); const drawinglayer::attribute::SdrLineShadowTextAttribute aAttribute( drawinglayer::primitive2d::createNewSdrLineShadowTextAttribute( rItemSet, GetMeasureObj().getText(0))); // take properties which are the model data. const ::basegfx::B2DPoint aStart(GetMeasureObj().GetPoint(0).X(), GetMeasureObj().GetPoint(0).Y()); const ::basegfx::B2DPoint aEnd(GetMeasureObj().GetPoint(1).X(), GetMeasureObj().GetPoint(1).Y()); const double fDistance(((SdrMeasureLineDistItem&)rItemSet.Get(SDRATTR_MEASURELINEDIST)).GetValue()); const double fUpperDistance(((SdrMeasureHelplineOverhangItem&)rItemSet.Get(SDRATTR_MEASUREHELPLINEOVERHANG)).GetValue()); const double fLowerDistance(((SdrMeasureHelplineDistItem&)rItemSet.Get(SDRATTR_MEASUREHELPLINEDIST)).GetValue()); const double fLeftDelta(((SdrMeasureHelpline1LenItem&)rItemSet.Get(SDRATTR_MEASUREHELPLINE1LEN)).GetValue()); const double fRightDelta(((SdrMeasureHelpline2LenItem&)rItemSet.Get(SDRATTR_MEASUREHELPLINE2LEN)).GetValue()); const bool bBelow(((SdrMeasureBelowRefEdgeItem&)rItemSet.Get(SDRATTR_MEASUREBELOWREFEDGE)).GetValue()); const bool bTextRotation(((SdrMeasureTextRota90Item&)rItemSet.Get(SDRATTR_MEASURETEXTROTA90)).GetValue()); const bool bTextAutoAngle(((SdrMeasureTextAutoAngleItem&)rItemSet.Get(SDRATTR_MEASURETEXTAUTOANGLE)).GetValue()); drawinglayer::primitive2d::MeasureTextPosition aMTPHor(drawinglayer::primitive2d::MEASURETEXTPOSITION_AUTOMATIC); drawinglayer::primitive2d::MeasureTextPosition aMTPVer(drawinglayer::primitive2d::MEASURETEXTPOSITION_AUTOMATIC); switch(((SdrMeasureTextHPosItem&)rItemSet.Get(SDRATTR_MEASURETEXTHPOS)).GetValue()) { case SDRMEASURE_TEXTLEFTOUTSIDE : { aMTPHor = drawinglayer::primitive2d::MEASURETEXTPOSITION_NEGATIVE; break; } case SDRMEASURE_TEXTINSIDE : { aMTPHor = drawinglayer::primitive2d::MEASURETEXTPOSITION_CENTERED; break; } case SDRMEASURE_TEXTRIGHTOUTSIDE : { aMTPHor = drawinglayer::primitive2d::MEASURETEXTPOSITION_POSITIVE; break; } default : // SDRMEASURE_TEXTHAUTO { break; } } switch(((SdrMeasureTextVPosItem&)rItemSet.Get(SDRATTR_MEASURETEXTVPOS)).GetValue()) { case SDRMEASURE_ABOVE : { aMTPVer = drawinglayer::primitive2d::MEASURETEXTPOSITION_NEGATIVE; break; } case SDRMEASURETEXT_BREAKEDLINE : case SDRMEASURETEXT_VERTICALCENTERED : { aMTPVer = drawinglayer::primitive2d::MEASURETEXTPOSITION_CENTERED; break; } case SDRMEASURE_BELOW : { aMTPVer = drawinglayer::primitive2d::MEASURETEXTPOSITION_POSITIVE; break; } default : // SDRMEASURE_TEXTVAUTO { break; } } // create primitive with the model data. Always create primitives to allow the // decomposition of SdrMeasurePrimitive2D to create needed invisible elements for HitTest // and/or BoundRect const drawinglayer::primitive2d::Primitive2DReference xReference( new drawinglayer::primitive2d::SdrMeasurePrimitive2D( aAttribute, aStart, aEnd, aMTPHor, aMTPVer, fDistance, fUpperDistance, fLowerDistance, fLeftDelta, fRightDelta, bBelow, bTextRotation, bTextAutoAngle)); return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); } } // end of namespace contact } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// // eof