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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef ADC_CPP_CALLF_HXX #define ADC_CPP_CALLF_HXX // USED SERVICES /** This represents a function to be called, if a specific kind of token arrives in the semantic parser. @descr This class is only to be used as member of PeStatus. @template PE The owning ParseEnvironment. @see PeStatus, ParseEnvironment */ template class CallFunction { public: typedef void (PE::*F_Tok)(const char *); CallFunction( F_Tok i_f2Call, INT16 i_nTokType ); F_Tok GetF() const; INT16 TokType() const; private: // DATA F_Tok f2Call; INT16 nTokType; }; /** One state within a ParseEnvironment. @template PE The owning ParseEnvironment. */ template class PeStatus { public: typedef typename CallFunction::F_Tok F_Tok; PeStatus( PE & i_rMyPE, uintt i_nSize, F_Tok * i_pFuncArray, INT16 * i_pTokTypeArray, F_Tok i_pDefault ); virtual ~PeStatus(); virtual void Call_Handler( INT16 i_nTokTypeId, const char * i_sTokenText ) const; private: bool CheckForCall( uintt i_nPos, INT16 i_nTokTypeId, const char * i_sTokenText ) const; PE * pMyPE; std::vector< CallFunction > aBranches; F_Tok fDefault; }; template class PeStatusArray { public: typedef typename PE::E_State State; PeStatusArray(); void InsertState( State i_ePosition, DYN PeStatus & let_drState ); ~PeStatusArray(); const PeStatus & operator[]( State i_ePosition ) const; void SetCur( State i_eCurState ); const PeStatus & Cur() const; private: DYN PeStatus * aStati[PE::size_of_states]; State eState; }; // IMPLEMENTATION // CallFunction template CallFunction::CallFunction( F_Tok i_f2Call, INT16 i_nTokType ) : f2Call(i_f2Call), nTokType(i_nTokType) { } template inline typename CallFunction::F_Tok CallFunction::GetF() const { return f2Call; } template inline INT16 CallFunction::TokType() const { return nTokType; } // PeStatus template PeStatus::PeStatus( PE & i_rMyPE, uintt i_nSize, F_Tok * i_pFuncArray, INT16 * i_pTokTypeArray, F_Tok i_fDefault ) : pMyPE(&i_rMyPE), fDefault(i_fDefault) { aBranches.reserve(i_nSize); for ( uintt i = 0; i < i_nSize; ++i ) { // csv_assert(i > 0 ? i_pTokTypeArray[i] > i_pTokTypeArray[i-1] : true); aBranches.push_back( CallFunction( i_pFuncArray[i], i_pTokTypeArray[i]) ); } // end for } template PeStatus::~PeStatus() { } template void PeStatus::Call_Handler( INT16 i_nTokTypeId, const char * i_sTokenText ) const { uintt nSize = aBranches.size(); uintt nPos = nSize / 2; if ( i_nTokTypeId < aBranches[nPos].TokType() ) { for ( --nPos; intt(nPos) >= 0; --nPos ) { if (CheckForCall(nPos, i_nTokTypeId, i_sTokenText)) return; } } else { for ( ; nPos < nSize; ++nPos ) { if (CheckForCall(nPos, i_nTokTypeId, i_sTokenText)) return; } } (pMyPE->*fDefault)(i_sTokenText); } template bool PeStatus::CheckForCall( uintt i_nPos, INT16 i_nTokTypeId, const char * i_sTokenText ) const { if ( aBranches[i_nPos].TokType() == i_nTokTypeId ) { (pMyPE->*aBranches[i_nPos].GetF())(i_sTokenText); return true; } return false; } // PeStatusArray template PeStatusArray::PeStatusArray() : eState(PE::size_of_states) { memset(aStati, 0, sizeof aStati); } template void PeStatusArray::InsertState( State i_ePosition, DYN PeStatus & let_drState ) { csv_assert(aStati[i_ePosition] == 0); aStati[i_ePosition] = &let_drState; } template PeStatusArray::~PeStatusArray() { int i_max = PE::size_of_states; for (int i = 0; i < i_max; i++) { delete aStati[i]; } // end for } template inline const PeStatus & PeStatusArray::operator[]( State i_ePosition ) const { csv_assert( uintt(i_ePosition) < PE::size_of_states ); csv_assert( aStati[i_ePosition] != 0 ); return *aStati[i_ePosition]; } template inline void PeStatusArray::SetCur( State i_eCurState ) { eState = i_eCurState; } template const PeStatus & PeStatusArray::Cur() const { return (*this)[eState]; } #define SEMPARSE_CREATE_STATUS(penv, state, default_function) \ pStati->InsertState( state, \ *new PeStatus( \ *this, \ sizeof( stateT_##state ) / sizeof (INT16), \ stateF_##state, \ stateT_##state, \ &penv::default_function ) ) #endif