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#ifndef TEXTCONNECTIONSETTINGS_HXX
#define TEXTCONNECTIONSETTINGS_HXX

#include "propertystorage.hxx"

/** === begin UNO includes === **/
/** === end UNO includes === **/

#include <vcl/dialog.hxx>
#include <vcl/button.hxx>

#include <memory>

class SfxItemSet;
//........................................................................
namespace dbaui
{
//........................................................................

    class OTextConnectionHelper;

	//====================================================================
	//= TextConnectionSettingsDialog
	//====================================================================
    class TextConnectionSettingsDialog : public ModalDialog
    {
    public:
        TextConnectionSettingsDialog( Window* _pParent, SfxItemSet& _rItems );
        ~TextConnectionSettingsDialog();

        /** initializes a set of PropertyStorage instaces, which are bound to
            the text-connection relevant items in our item sets
        */
        static void bindItemStorages( SfxItemSet& _rSet, PropertyValues& _rValues );

	    virtual short	Execute();

    private:
        ::std::auto_ptr< OTextConnectionHelper >    m_pTextConnectionHelper;
        OKButton                                    m_aOK;
        CancelButton                                m_aCancel;
        SfxItemSet&                                 m_rItems;

    private:
        DECL_LINK( OnOK, PushButton* );
	};

//........................................................................
} // namespace dbaui
//........................................................................

#endif // TEXTCONNECTIONSETTINGS_HXX