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#ifndef __com_sun_star_drawing_TextureKind2_idl__
#define __com_sun_star_drawing_TextureKind2_idl__
//=============================================================================
module com { module sun { module star { module drawing {
//=============================================================================
/** These enumeration values specify how the texture is applied.
*/
published enum TextureKind2
{
//-------------------------------------------------------------------------
/** With TextureKind LUMINANCE, the texture
and the lighting information are mixed to produce the image, so a
lit, textured object is achieved.
*/
LUMINANCE,
/** With TextureKind INTENSITY, each texture
pixel is used as an intensity value.
*/
INTENSITY,
//-------------------------------------------------------------------------
/** With this mode, the lighting is ignored and only the
texture color information is used.
*/
COLOR
};
//=============================================================================
}; }; }; };
#endif