/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef INCLUDED_SLIDESHOW_ANIMATEDSPRITE_HXX #define INCLUDED_SLIDESHOW_ANIMATEDSPRITE_HXX #include #include #include #include #include #include "viewlayer.hxx" #include #include #include /* Definition of AnimatedSprite class */ namespace slideshow { namespace internal { /** This class provides the sprite for animated shapes. Besides encapsulating the Canvas sprite for animated shapes, this class also handles dynamic sprite resizing and all the gory details of offset calculations and rounding prevention. */ class AnimatedSprite : private boost::noncopyable { public: /** Create a new AnimatedSprite, for the given metafile shape. @param rViewLayer The destination view layer, on which the animation should appear @param rSpriteSizePixel The overall size of the sprite in device coordinate space, sufficient to display all transformations, shape changes and clips. @param nSpritePrio Priority of the sprite. Must remain static over the lifetime of this object */ AnimatedSprite( const ViewLayerSharedPtr& rViewLayer, const ::basegfx::B2DSize& rSpriteSizePixel, double nSpritePrio ); /** Resize the sprite. @param rSpriteSizePixel The new size in pixel @return true, if the resize was successful. If false is returned, the sprite might be invalid. */ bool resize( const ::basegfx::B2DSize& rSpriteSizePixel ); /** Set an offset for the content output in pixel This method offsets the output on the sprite content canvas by the specified amount of device pixel (for subsequent render operations). */ void setPixelOffset( const ::basegfx::B2DSize& rPixelOffset ); /// Retrieve current pixel offset for content output. ::basegfx::B2DSize getPixelOffset() const; /// Show the sprite void show(); /// Hide the sprite void hide(); /** Query the content canvas for the current sprite. Note that this method must be called everytime something is rendered to the sprite, because XCustomSprite does not guarantee the validity of the canvas after a render operation. Furthermore, the view transformation on the returned canvas is already correctly setup, matching the associated destination canvas. */ ::cppcanvas::CanvasSharedPtr getContentCanvas() const; /** Move the sprite in device pixel space. If the sprite is not yet created, this method has no effect. */ void movePixel( const ::basegfx::B2DPoint& rNewPos ); /** Set the alpha value of the sprite. If the sprite is not yet created, this method has no effect. */ void setAlpha( double rAlpha ); /** Set a sprite clip in user coordinate space. If the sprite is not yet created, this method has no effect. */ void clip( const ::basegfx::B2DPolyPolygon& rClip ); /** Clears a sprite clip If the sprite is not yet created, this method has no effect. */ void clip(); /** Set a sprite transformation. If the sprite is not yet created, this method has no effect. */ void transform( const ::basegfx::B2DHomMatrix& rTransform ); /** Set the sprite priority. The sprite priority determines the ordering of the sprites on screen, i.e. which sprite lies before which. @param rPrio The new sprite prio. Must be in the range [0,1] */ void setPriority( double rPrio ); private: ViewLayerSharedPtr mpViewLayer; ::cppcanvas::CustomSpriteSharedPtr mpSprite; ::basegfx::B2DSize maEffectiveSpriteSizePixel; ::basegfx::B2DSize maContentPixelOffset; double mnSpritePrio; double mnAlpha; ::boost::optional< ::basegfx::B2DPoint > maPosPixel; ::boost::optional< ::basegfx::B2DPolyPolygon > maClip; ::boost::optional< ::basegfx::B2DHomMatrix > maTransform; bool mbSpriteVisible; }; typedef ::boost::shared_ptr< AnimatedSprite > AnimatedSpriteSharedPtr; } } #endif /* INCLUDED_SLIDESHOW_ANIMATEDSPRITE_HXX */