/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #include #include "float3d.hrc" #include #define WIDTH 158 #define HEIGHT 209 #define BORDER 3 #define BUTTON_WIDTH 13 #define BUTTON_HEIGHT 13 #define VT_BUTTON_WIDTH 18 #define GROUP_Y (BORDER + BUTTON_HEIGHT + 3) #define GROUP_HEIGHT 95 #define GROUP_WIDTH (WIDTH - 2 * BORDER) #define GROUP_PREV_X 60 #define GROUP_PREV_Y (GROUP_Y + GROUP_HEIGHT + 1) #define GROUP_PREV_WIDTH (WIDTH - BORDER - GROUP_PREV_X) #define GROUP_PREV_HEIGHT (HEIGHT - GROUP_PREV_Y - BORDER) #define IMG_BUTTON_HEIGHT 15 #define IMG_BUTTON_NEXT (IMG_BUTTON_HEIGHT + 2) #define IMG_BUTTON_SIZE MAP_APPFONT( BUTTON_WIDTH, IMG_BUTTON_HEIGHT ) #define FIXED_LINE_HEIGHT 8 #define FIXED_LINE_SIZE MAP_APPFONT( GROUP_WIDTH, FIXED_LINE_HEIGHT ) #define TOP_FIXED_LINE_POS MAP_APPFONT( BORDER, 2+BORDER + IMG_BUTTON_HEIGHT ) #define FT_WIDTH_SHORT 56 #define FT_WIDTH_LONG 89 #define FT_HEIGHT 8 #define FT_OFFSET_NEXT (FT_HEIGHT + 6) #define FT_INDENT (BORDER + 6) #define FIRST_FT_START_Y (2+BORDER+IMG_BUTTON_HEIGHT + 13) #define SEGMENTS_START_Y (FIRST_FT_START_Y + 3*FT_OFFSET_NEXT + 13) #define NORMALS_START_Y (SEGMENTS_START_Y + 2*13) #define NORMALS_BT_START_Y (SEGMENTS_START_Y + 2*13 +11) #define SHADOW_START_Y (FIRST_FT_START_Y + 13) #define CAMERA_START_Y (SHADOW_START_Y + FT_OFFSET_NEXT + 13) #define SPECULAR_START_Y (FIRST_FT_START_Y + 2*FT_OFFSET_NEXT + 13) #define MASKCOLOR MaskColor = Color { Red=0xFFFF; Green=0x0000; Blue=0xFFFF; }; DockingWindow RID_SVXFLOAT_3D { HelpID = CMD_SID_3D_WIN ; Border = TRUE ; Hide = TRUE ; SVLook = TRUE ; Sizeable = TRUE ; Moveable = TRUE ; Closeable = TRUE ; Zoomable = TRUE ; Dockable = TRUE ; EnableResizing = TRUE ; Size = MAP_APPFONT ( WIDTH , HEIGHT ) ; Text [ en-US ] = "3D Effects" ; Closeable = TRUE ; Zoomable = TRUE ; ImageButton BTN_GEO { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_GEO"; Pos = MAP_APPFONT ( 4 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "3dgeo.bmp" ; }; MASKCOLOR }; QuickHelpText [ en-US ] = "Geometry" ; }; ImageButton BTN_REPRESENTATION { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_REPRESENTATION"; Pos = MAP_APPFONT ( 22 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "3drepres.bmp" ; }; MASKCOLOR }; QuickHelpText [ en-US ] = "Shading" ; }; ImageButton BTN_LIGHT { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT"; Pos = MAP_APPFONT ( 40 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "3dlight.bmp" ; }; MASKCOLOR }; QuickHelpText [ en-US ] = "Illumination" ; }; ImageButton BTN_TEXTURE { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEXTURE"; Pos = MAP_APPFONT ( 58 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "3dtextur.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Textures" ; }; ImageButton BTN_MATERIAL { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MATERIAL"; Pos = MAP_APPFONT ( 76 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , IMG_BUTTON_HEIGHT ) ; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "material.bmp" ; }; MASKCOLOR }; QuickHelpText [ en-US ] = "Material" ; }; ImageButton BTN_UPDATE { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_UPDATE"; Pos = MAP_APPFONT ( WIDTH - BORDER - BUTTON_WIDTH * 2 , BORDER ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "sc10350.bmp" ; }; MASKCOLOR }; QuickHelpText [ en-US ] = "Update" ; }; ImageButton BTN_ASSIGN { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_ASSIGN"; Pos = MAP_APPFONT ( WIDTH - BORDER - BUTTON_WIDTH , BORDER ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "apply.bmp" ; }; MASKCOLOR }; QuickHelpText [ en-US ] = "Assign" ; }; // Unterer Teil ImageButton BTN_CHANGE_TO_3D { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_CHANGE_TO_3D"; Pos = MAP_APPFONT ( 9 , 200 - BUTTON_HEIGHT ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "convrt3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Convert to 3D" ; }; ImageButton BTN_LATHE_OBJ { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LATHE_OBJ"; Pos = MAP_APPFONT ( 9 + BUTTON_WIDTH + 1 , 200 - BUTTON_HEIGHT ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "rotate3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Convert to Lathe Object" ; }; ImageButton BTN_PERSPECTIVE { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_PERSPECTIVE"; Pos = MAP_APPFONT ( 9 + ( BUTTON_WIDTH + 1 ) * 2 , 200 - BUTTON_HEIGHT ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "persp3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Perspective On/Off" ; }; Control CTL_PREVIEW { Border = TRUE ; Pos = MAP_APPFONT ( 66 , 124 ) ; Size = MAP_APPFONT ( 83 , 76 ) ; TabStop = TRUE ; }; Control CTL_LIGHT_PREVIEW { Border = TRUE ; Pos = MAP_APPFONT ( 66 , 124 ) ; Size = MAP_APPFONT ( 83 , 76 ) ; TabStop = TRUE ; }; FixedLine FL_GEOMETRIE { Pos = TOP_FIXED_LINE_POS; Size = FIXED_LINE_SIZE; Text [ en-US ] = "Geometry" ; }; FixedText FT_PERCENT_DIAGONAL { Pos = MAP_APPFONT ( FT_INDENT, FIRST_FT_START_Y ); Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ; Text [ en-US ] = "R~ounded edges" ; }; MetricField MTR_PERCENT_DIAGONAL { HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_PERCENT_DIAGONAL"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 , FIRST_FT_START_Y - 2 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; SpinSize = 5 ; Maximum = 100 ; Last = 100 ; Unit = FUNIT_CUSTOM ; CustomUnitText = " %" ; }; FixedText FT_BACKSCALE { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + FT_OFFSET_NEXT ) ; Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ; Text [ en-US ] = "~Scaled depth" ; }; MetricField MTR_BACKSCALE { HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_BACKSCALE"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1, FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; SpinSize = 5 ; Maximum = 10000 ; Unit = FUNIT_CUSTOM ; CustomUnitText = " %" ; Last = 10000 ; }; FixedText FT_END_ANGLE { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 2*FT_OFFSET_NEXT ) ; Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ; Text [ en-US ] = "~Rotation angle" ; }; MetricField MTR_END_ANGLE { HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_END_ANGLE"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1, FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; SpinSize = 5 ; Unit = FUNIT_CUSTOM ; Maximum = 36000 ; Last = 36000 ; DecimalDigits = 1 ; CustomUnitText [ en-US ] = " degree(s)"; }; FixedText FT_DEPTH { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 3*FT_OFFSET_NEXT ) ; Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ; Text [ en-US ] = "~Depth" ; }; MetricField MTR_DEPTH { HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_DEPTH"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1, FIRST_FT_START_Y + 3*FT_OFFSET_NEXT - 2 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; Unit = FUNIT_MM ; StrictFormat = TRUE ; Minimum = 0 ; First = 0 ; Maximum = 10000000 ; Last = 10000000 ; DecimalDigits = 2 ; SpinSize = 100 ; }; FixedLine FL_SEGMENTS { Pos = MAP_APPFONT ( BORDER , SEGMENTS_START_Y ) ; Size = FIXED_LINE_SIZE; Text [ en-US ] = "Segments" ; }; // Geometrie FixedText FT_HORIZONTAL { Pos = MAP_APPFONT ( FT_INDENT , SEGMENTS_START_Y+13 ) ; Size = MAP_APPFONT ( 40 , 8 ) ; Text [ en-US ] = "~Horizontal" ; }; NumericField NUM_HORIZONTAL { HelpID = "svx:NumericField:RID_SVXFLOAT_3D:NUM_HORIZONTAL"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + 42, SEGMENTS_START_Y+13-2 ) ; Size = MAP_APPFONT ( 22 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; Minimum = 2 ; First = 2 ; Maximum = 256 ; Last = 256 ; }; FixedText FT_VERTICAL { Pos = MAP_APPFONT ( FT_INDENT + 74 , SEGMENTS_START_Y+13 ) ; Size = MAP_APPFONT ( 40 , 8 ) ; Text [ en-US ] = "~Vertical" ; }; NumericField NUM_VERTICAL { HelpID = "svx:NumericField:RID_SVXFLOAT_3D:NUM_VERTICAL"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + 114+2 , SEGMENTS_START_Y+13-2 ) ; Size = MAP_APPFONT ( 22 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; Minimum = 2 ; First = 2 ; Maximum = 256 ; Last = 256 ; }; FixedLine FL_NORMALS { Pos = MAP_APPFONT ( BORDER , NORMALS_START_Y ) ; Size = MAP_APPFONT ( 54 , 8 ) ; Text [ en-US ] = "Normals" ; }; ImageButton BTN_NORMALS_OBJ { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_OBJ"; Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "normobjs.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Object-Specific" ; }; ImageButton BTN_NORMALS_FLAT { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_FLAT"; Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) , NORMALS_BT_START_Y ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "normflat.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Flat" ; }; ImageButton BTN_NORMALS_SPHERE { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_SPHERE"; Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) * 2 , NORMALS_BT_START_Y ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "normsphe.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Spherical" ; }; ImageButton BTN_NORMALS_INVERT { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_NORMALS_INVERT"; Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y + IMG_BUTTON_NEXT ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "invert3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Invert Normals" ; }; ImageButton BTN_TWO_SIDED_LIGHTING { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TWO_SIDED_LIGHTING"; Pos = MAP_APPFONT ( FT_INDENT + (1+BUTTON_WIDTH) * 2 , NORMALS_BT_START_Y + IMG_BUTTON_NEXT ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "lght2sid.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Double-Sided Illumination" ; }; ImageButton BTN_DOUBLE_SIDED { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_DOUBLE_SIDED"; Pos = MAP_APPFONT ( FT_INDENT , NORMALS_BT_START_Y + 2*IMG_BUTTON_NEXT ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "doublesi.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Double-Sided" ; }; // Darstellung FixedText FT_SHADEMODE { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "~Mode" ; }; ListBox LB_SHADEMODE { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_SHADEMODE"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , 30 ) ; Size = MAP_APPFONT ( 83 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; StringList [ en-US ] = { < "Flat" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; }; FixedLine FL_SHADOW { Pos = MAP_APPFONT ( BORDER , SHADOW_START_Y ) ; Size = FIXED_LINE_SIZE; Text [ en-US ] = "Shadow" ; }; ImageButton BTN_SHADOW_3D { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_SHADOW_3D"; Pos = MAP_APPFONT ( FT_INDENT , SHADOW_START_Y + 11 ) ; Size = IMG_BUTTON_SIZE; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "shadow3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "3D Shadowing On/Off" ; }; FixedText FT_SLANT { Pos = MAP_APPFONT ( FT_INDENT + BUTTON_WIDTH + 3 , SHADOW_START_Y + 11 + 2 ) ; Size = MAP_APPFONT ( 68 , FT_HEIGHT ) ; Right = TRUE; Text [ en-US ] = "S~urface angle" ; }; MetricField MTR_SLANT { HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_SLANT"; Border = TRUE ; Pos = MAP_APPFONT ( 99 , SHADOW_START_Y + 11 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; SpinSize = 5 ; Maximum = 90 ; Unit = FUNIT_CUSTOM ; Last = 90 ; CustomUnitText [ en-US ] = " degree(s)"; }; FixedLine FL_CAMERA { Pos = MAP_APPFONT ( BORDER , CAMERA_START_Y ) ; Size = FIXED_LINE_SIZE; Text [ en-US ] = "Camera" ; }; FixedText FT_DISTANCE { Pos = MAP_APPFONT ( FT_INDENT , CAMERA_START_Y + 11 ) ; Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ; Text [ en-US ] = "~Distance" ; }; MetricField MTR_DISTANCE { HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_DISTANCE"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 , CAMERA_START_Y + 11 - 2 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; StrictFormat = TRUE ; Unit = FUNIT_MM ; Minimum = 1 ; First = 1 ; Maximum = 1000000 ; Last = 1000000 ; DecimalDigits = 2 ; SpinSize = 100 ; }; FixedText FT_FOCAL_LENGTH { Pos = MAP_APPFONT ( FT_INDENT , CAMERA_START_Y + 11 + FT_OFFSET_NEXT ) ; Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ; Text [ en-US ] = "~Focal length" ; }; MetricField MTR_FOCAL_LENGTH { HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_FOCAL_LENGTH"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_LONG + 1 , CAMERA_START_Y + 11 + FT_OFFSET_NEXT - 2 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; StrictFormat = TRUE ; Unit = FUNIT_MM ; Minimum = 1 ; First = 1 ; Maximum = 1000000 ; Last = 1000000 ; DecimalDigits = 2 ; SpinSize = 100 ; }; FixedLine FL_REPRESENTATION { Pos = TOP_FIXED_LINE_POS; Size = FIXED_LINE_SIZE; Text [ en-US ] = "Shading" ; }; // Beleuchtung FixedText FT_LIGHTSOURCE { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ; Size = MAP_APPFONT ( FT_WIDTH_LONG , FT_HEIGHT ) ; Text [ en-US ] = "~Light source" ; }; ImageButton BTN_LIGHT_1 { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_1"; Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Light Source 1" ; }; ImageButton BTN_LIGHT_2 { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_2"; Pos = MAP_APPFONT ( FT_INDENT + 13 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Light Source 2" ; }; ImageButton BTN_LIGHT_3 { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_3"; Pos = MAP_APPFONT ( FT_INDENT + 2*13 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Light Source 3" ; }; ImageButton BTN_LIGHT_4 { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_4"; Pos = MAP_APPFONT ( FT_INDENT + 3*13 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Light Source 4" ; }; ImageButton BTN_LIGHT_5 { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_5"; Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 26 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Light Source 5" ; }; ImageButton BTN_LIGHT_6 { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_6"; Pos = MAP_APPFONT ( FT_INDENT + 13, FIRST_FT_START_Y + 26 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Light Source 6" ; }; ImageButton BTN_LIGHT_7 { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_7"; Pos = MAP_APPFONT ( FT_INDENT + 2*13, FIRST_FT_START_Y + 26 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Light Source 7" ; }; ImageButton BTN_LIGHT_8 { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_8"; Pos = MAP_APPFONT ( FT_INDENT +3*13 , FIRST_FT_START_Y + 26 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Light Source 8" ; }; ListBox LB_LIGHT_1 { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_1"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_2 { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_2"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_3 { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_3"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_4 { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_4"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_5 { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_5"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_6 { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_6"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_7 { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_7"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_8 { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_LIGHT_8"; Border = TRUE ; Pos = MAP_APPFONT ( 66 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ImageButton BTN_LIGHT_COLOR { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_LIGHT_COLOR"; Pos = MAP_APPFONT ( 137 , FIRST_FT_START_Y + 11 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "colordlg.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Colors Dialog" ; }; FixedText FT_AMBIENTLIGHT { Pos = MAP_APPFONT ( FT_INDENT, FIRST_FT_START_Y + 53 ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "~Ambient light" ; }; ListBox LB_AMBIENTLIGHT { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_AMBIENTLIGHT"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 , FIRST_FT_START_Y + 53 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ImageButton BTN_AMBIENT_COLOR { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_AMBIENT_COLOR"; Pos = MAP_APPFONT ( 137 , FIRST_FT_START_Y + 53 ) ; Size = MAP_APPFONT ( 12 , 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "colordlg.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Colors Dialog" ; }; FixedLine FL_LIGHT { Pos = TOP_FIXED_LINE_POS; Size = FIXED_LINE_SIZE ; Text [ en-US ] = "Illumination" ; }; // Texturen FixedText FT_TEX_KIND { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "~Type" ; }; ImageButton BTN_TEX_LUMINANCE { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "luminanc.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Black & White" ; }; ImageButton BTN_TEX_COLOR { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_COLOR"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH, FIRST_FT_START_Y - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "color.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Color" ; }; FixedText FT_TEX_MODE { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + IMG_BUTTON_NEXT ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "~Mode" ; }; ImageButton BTN_TEX_REPLACE { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_REPLACE"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "replac3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Only Texture" ; }; ImageButton BTN_TEX_MODULATE { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_MODULATE"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH, FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "modula3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Texture and Shading" ; }; ImageButton BTN_TEX_BLEND { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_BLEND"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH, FIRST_FT_START_Y + IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "blend3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Texture, Shadow and Color" ; }; FixedText FT_TEX_PROJECTION_X { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "~Projection X" ; }; ImageButton BTN_TEX_OBJECT_X { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "objspc3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Object-Specific" ; }; ImageButton BTN_TEX_PARALLEL_X { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH, FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "parallel.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Parallel" ; }; ImageButton BTN_TEX_CIRCLE_X { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH, FIRST_FT_START_Y + 2*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "sphere3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Circular" ; }; FixedText FT_TEX_PROJECTION_Y { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "P~rojection Y" ; }; ImageButton BTN_TEX_OBJECT_Y { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "objspc3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Object-Specific" ; }; ImageButton BTN_TEX_PARALLEL_Y { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + BUTTON_WIDTH, FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "parallel.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Parallel" ; }; ImageButton BTN_TEX_CIRCLE_Y { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 + 2*BUTTON_WIDTH, FIRST_FT_START_Y + 3*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "sphere3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Circular" ; }; FixedText FT_TEX_FILTER { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 4*IMG_BUTTON_NEXT ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "~Filtering" ; }; ImageButton BTN_TEX_FILTER { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_FILTER"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y + 4*IMG_BUTTON_NEXT - 2 ) ; Size = IMG_BUTTON_SIZE; ButtonImage = Image { ImageBitmap = Bitmap { File = "filter3d.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Filtering On/Off" ; }; FixedLine FL_TEXTURE { Pos = TOP_FIXED_LINE_POS; Size = FIXED_LINE_SIZE; Text [ en-US ] = "Textures" ; }; // Material /* Control CTL_MATERIAL { //HelpId = HID_SD_CTL_FAVORITES ; Border = TRUE ; Pos = MAP_APPFONT ( BORDER + 6 , GROUP_Y + 9 ) ; Size = MAP_APPFONT ( GROUP_WIDTH - 12 , GROUP_HEIGHT - 15 ) ; TabStop = TRUE ; Hide = TRUE ; }; */ // Materialeditor FixedText FT_MAT_FAVORITES { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "~Favorites" ; }; ListBox LB_MAT_FAVORITES { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_FAVORITES"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, FIRST_FT_START_Y - 2 ) ; Size = MAP_APPFONT ( 83 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; StringList [ en-US ] = { < "User-defined" ; > ; < "Metal" ; > ; < "Gold" ; > ; < "Chrome" ; > ; < "Plastic" ; > ; < "Wood" ; > ; }; }; FixedText FT_MAT_COLOR { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + FT_OFFSET_NEXT ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "~Object color" ; }; ListBox LB_MAT_COLOR { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_COLOR"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 , FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ImageButton BTN_MAT_COLOR { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_COLOR"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 72 , FIRST_FT_START_Y + FT_OFFSET_NEXT - 2 ) ; Size = MAP_APPFONT ( 12, 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "colordlg.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Colors Dialog" ; }; FixedText FT_MAT_EMISSION { Pos = MAP_APPFONT ( FT_INDENT , FIRST_FT_START_Y + 2*FT_OFFSET_NEXT ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "~Illumination color" ; }; ListBox LB_MAT_EMISSION { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_EMISSION"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 , FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ImageButton BTN_EMISSION_COLOR { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_EMISSION_COLOR"; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 72 , FIRST_FT_START_Y + 2*FT_OFFSET_NEXT - 2 ) ; Size = MAP_APPFONT ( 12, 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "colordlg.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Colors Dialog" ; }; FixedLine FL_MAT_SPECULAR { Pos = MAP_APPFONT ( BORDER , SPECULAR_START_Y ) ; Size = FIXED_LINE_SIZE; Text [ en-US ] = "Specular" ; }; FixedText FT_MAT_SPECULAR { Pos = MAP_APPFONT ( FT_INDENT , SPECULAR_START_Y + 13 ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "~Color" ; }; ListBox LB_MAT_SPECULAR { HelpID = "svx:ListBox:RID_SVXFLOAT_3D:LB_MAT_SPECULAR"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1, SPECULAR_START_Y + 13 - 2 ) ; Size = MAP_APPFONT ( 68 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ImageButton BTN_SPECULAR_COLOR { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_SPECULAR_COLOR"; Pos = MAP_APPFONT ( 137 , SPECULAR_START_Y + 13 - 2 ) ; Size = MAP_APPFONT ( 12, 14 ) ; ButtonImage = Image { ImageBitmap = Bitmap { File = "colordlg.bmp" ; }; MASKCOLOR }; TabStop = TRUE ; QuickHelpText [ en-US ] = "Colors Dialog" ; }; FixedText FT_MAT_SPECULAR_INTENSITY { Pos = MAP_APPFONT ( FT_INDENT , SPECULAR_START_Y + 13 + FT_OFFSET_NEXT ) ; Size = MAP_APPFONT ( FT_WIDTH_SHORT , FT_HEIGHT ) ; Text [ en-US ] = "I~ntensity" ; }; MetricField MTR_MAT_SPECULAR_INTENSITY { HelpID = "svx:MetricField:RID_SVXFLOAT_3D:MTR_MAT_SPECULAR_INTENSITY"; Border = TRUE ; Pos = MAP_APPFONT ( FT_INDENT + FT_WIDTH_SHORT + 1 , SPECULAR_START_Y + 13 + FT_OFFSET_NEXT ) ; Size = MAP_APPFONT ( 68 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; Unit = FUNIT_CUSTOM ; CustomUnitText = " %" ; Minimum = 1 ; First = 1 ; Maximum = 100 ; Last = 100 ; SpinSize = 1 ; }; /* ImageButton BTN_MAT_FAVORITES { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_FAVORITES"; Pos = MAP_APPFONT( BORDER, GROUP_PREV_Y+1 ); Size = IMG_BUTTON_SIZE; QuickHelpText = "Material Favoriten" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "matfavor.bmp" ; }; MASKCOLOR }; TabStop = TRUE; }; ImageButton BTN_MAT_EDITOR { HelpID = "svx:ImageButton:RID_SVXFLOAT_3D:BTN_MAT_EDITOR"; Pos = MAP_APPFONT( BORDER + BUTTON_WIDTH, GROUP_PREV_Y+1 ); Size = IMG_BUTTON_SIZE; QuickHelpText = "Material Editor" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "matedit.bmp" ; }; MASKCOLOR }; TabStop = TRUE; }; */ FixedLine FL_MATERIAL { Pos = TOP_FIXED_LINE_POS; Size = FIXED_LINE_SIZE; Text [ en-US ] = "Material" ; }; Bitmap BMP_GEO_H { File = "3dgeo_h.bmp"; }; Bitmap BMP_REPRESENTATION_H { File = "3drepres_h.bmp"; }; Bitmap BMP_3DLIGHT_H { File = "3dlight_h.bmp"; }; Bitmap BMP_TEXTURE_H { File = "3dtextur_h.bmp"; }; Bitmap BMP_MATERIAL_H { File = "material_h.bmp"; }; Bitmap BMP_UPDATE_H { File = "sc10350_h.bmp"; }; Bitmap BMP_ASSIGN_H { File = "apply_h.bmp"; }; Bitmap BMP_CHANGE_TO_3D_H { File = "convrt3d_h.bmp"; }; Bitmap BMP_LATHE_OBJ_H { File = "rotate3d_h.bmp"; }; Bitmap BMP_PERSPECTIVE_H { File = "persp3d_h.bmp"; }; Bitmap BMP_NORMALS_OBJ_H { File = "normobjs_h.bmp"; }; Bitmap BMP_NORMALS_FLAT_H { File = "normflat_h.bmp"; }; Bitmap BMP_NORMALS_SPHERE_H { File = "normsphe_h.bmp"; }; Bitmap BMP_NORMALS_INVERT_H { File = "invert3d_h.bmp"; }; Bitmap BMP_TWO_SIDED_LIGHTING_H { File = "lght2sid_h.bmp"; }; Bitmap BMP_DOUBLE_SIDED_H { File = "doublesi_h.bmp"; }; Bitmap BMP_SHADOW_3D_H { File = "shadow3d_h.bmp"; }; Bitmap BMP_LIGHT_H { File = "light_h.bmp"; }; Bitmap BMP_LIGHT_COLOR_H { File = "colordlg_h.bmp"; }; Bitmap BMP_AMBIENT_COLOR_H { File = "colordlg_h.bmp"; }; Bitmap BMP_TEX_LUMINANCE_H { File = "luminanc_h.bmp"; }; Bitmap BMP_TEX_COLOR_H { File = "color_h.bmp"; }; Bitmap BMP_TEX_REPLACE_H { File = "replac3d_h.bmp"; }; Bitmap BMP_TEX_MODULATE_H { File = "modula3d_h.bmp"; }; Bitmap BMP_TEX_BLEND_H { File = "blend3d_h.bmp"; }; Bitmap BMP_TEX_OBJECT_H { File = "objspc3d_h.bmp"; }; Bitmap BMP_TEX_PARALLEL_H { File = "parallel_h.bmp"; }; Bitmap BMP_TEX_CIRCLE_H { File = "sphere3d_h.bmp"; }; Bitmap BMP_TEX_FILTER_H { File = "filter3d_h.bmp"; }; Bitmap BMP_COLORDLG_H { File = "colordlg_h.bmp"; }; }; Image RID_SVXIMAGE_LIGHT_ON { ImageBitmap = Bitmap { File = "lighton.bmp" ; }; MASKCOLOR }; Image RID_SVXIMAGE_LIGHT_OFF { ImageBitmap = Bitmap { File = "light.bmp" ; }; MASKCOLOR }; Image RID_SVXIMAGE_LIGHT_ON_H { ImageBitmap = Bitmap { File = "lighton_h.bmp" ; }; MASKCOLOR }; Image RID_SVXIMAGE_LIGHT_OFF_H { ImageBitmap = Bitmap { File = "light_h.bmp" ; }; MASKCOLOR }; Image RID_SVXIMAGE_COLORDLG { ImageBitmap = Bitmap { File = "colordlg.bmp" ; }; MASKCOLOR }; Image RID_SVXIMAGE_COLORDLG_H { ImageBitmap = Bitmap { File = "colordlg_h.bmp" ; }; MASKCOLOR }; /*Image RID_SVXIMAGE_LIGHT_ON_SELECTED { ImageBitmap = Bitmap { File = "lightons.bmp" ; }; MASKCOLOR }; Image RID_SVXIMAGE_LIGHT_OFF_SELECTED { ImageBitmap = Bitmap { File = "lightsel.bmp" ; }; MASKCOLOR };*/ String RID_SVXFLOAT3D_FAVORITE { Text [ en-US ] = "Favorite"; }; String RID_SVXFLOAT3D_FIX_X { Text [ en-US ] = "X"; }; String RID_SVXFLOAT3D_FIX_Y { Text [ en-US ] = "Y"; }; String RID_SVXFLOAT3D_FIX_Z { Text [ en-US ] = "Z"; }; String RID_SVXFLOAT3D_FIX_R { Text [ en-US ] = "R:"; }; String RID_SVXFLOAT3D_FIX_G { Text [ en-US ] = "G:"; }; String RID_SVXFLOAT3D_FIX_B { Text [ en-US ] = "B:"; }; // IAccessibility2 implementation 2009. ------ String STR_COLOR_LIGHT_PRE { Text [ en-US ] = "Color Light Preview"; }; // ------ IAccessibility2 implementation 2009.