/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include "svx/svdstr.hrc" #include "svx/svdglob.hxx" #include #include #include "svx/globl3d.hxx" #include #include #include #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// // #110094# DrawContact section sdr::contact::ViewContact* E3dLatheObj::CreateObjectSpecificViewContact() { return new sdr::contact::ViewContactOfE3dLathe(*this); } ////////////////////////////////////////////////////////////////////////////// sdr::properties::BaseProperties* E3dLatheObj::CreateObjectSpecificProperties() { return new sdr::properties::E3dLatheProperties(*this); } ////////////////////////////////////////////////////////////////////////////// TYPEINIT1(E3dLatheObj, E3dCompoundObject); /************************************************************************* |* |* Konstruktor aus 3D-Polygon, Scale gibt den Umrechnungsfaktor fuer |* die Koordinaten an |* \************************************************************************/ E3dLatheObj::E3dLatheObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon rPoly2D) : E3dCompoundObject(rDefault), maPolyPoly2D(rPoly2D) { // since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here basegfx::B2DHomMatrix aMirrorY; aMirrorY.scale(1.0, -1.0); maPolyPoly2D.transform(aMirrorY); // Defaults setzen SetDefaultAttributes(rDefault); // Ueberfluessige Punkte entfernen, insbesondere doppelte // Start- und Endpunkte verhindern maPolyPoly2D.removeDoublePoints(); if(maPolyPoly2D.count()) { const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L)); sal_uInt32 nSegCnt(rPoly.count()); if(nSegCnt && !rPoly.isClosed()) { nSegCnt -= 1; } GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt)); } } /************************************************************************* |* |* Leer-Konstruktor |* \************************************************************************/ E3dLatheObj::E3dLatheObj() : E3dCompoundObject() { // Defaults setzen E3dDefaultAttributes aDefault; SetDefaultAttributes(aDefault); } void E3dLatheObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault) { GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultLatheSmoothed())); GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultLatheSmoothFrontBack())); GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultLatheCharacterMode())); GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultLatheCloseFront())); GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultLatheCloseBack())); } /************************************************************************* |* |* Identifier zurueckgeben |* \************************************************************************/ sal_uInt16 E3dLatheObj::GetObjIdentifier() const { return E3D_LATHEOBJ_ID; } /************************************************************************* |* |* Zuweisungsoperator |* \************************************************************************/ void E3dLatheObj::operator=(const SdrObject& rObj) { // erstmal alle Childs kopieren E3dCompoundObject::operator=(rObj); // weitere Parameter kopieren const E3dLatheObj& r3DObj = (const E3dLatheObj&)rObj; maPolyPoly2D = r3DObj.maPolyPoly2D; } /************************************************************************* |* |* Wandle das Objekt in ein Gruppenobjekt bestehend aus n Polygonen |* \************************************************************************/ SdrObject *E3dLatheObj::DoConvertToPolyObj(sal_Bool /*bBezier*/, bool /*bAddText*/) const { return NULL; } /************************************************************************* |* |* Neue Segmentierung (Beschreibung siehe Header-File) |* \************************************************************************/ void E3dLatheObj::ReSegment(sal_uInt32 nHSegs, sal_uInt32 nVSegs) { if ((nHSegs != GetHorizontalSegments() || nVSegs != GetVerticalSegments()) && (nHSegs != 0 || nVSegs != 0)) { GetProperties().SetObjectItemDirect(Svx3DHorizontalSegmentsItem(nHSegs)); GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nVSegs)); ActionChanged(); } } /************************************************************************* |* |* Lokale Parameter setzen mit Geometrieneuerzeugung |* \************************************************************************/ void E3dLatheObj::SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew) { if(maPolyPoly2D != rNew) { maPolyPoly2D = rNew; maPolyPoly2D.removeDoublePoints(); if(maPolyPoly2D.count()) { const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L)); sal_uInt32 nSegCnt(rPoly.count()); if(nSegCnt && !rPoly.isClosed()) { nSegCnt -= 1; } GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt)); } ActionChanged(); } } /************************************************************************* |* |* Get the name of the object (singular) |* \************************************************************************/ void E3dLatheObj::TakeObjNameSingul(XubString& rName) const { rName=ImpGetResStr(STR_ObjNameSingulLathe3d); String aName( GetName() ); if(aName.Len()) { rName += sal_Unicode(' '); rName += sal_Unicode('\''); rName += aName; rName += sal_Unicode('\''); } } /************************************************************************* |* |* Get the name of the object (plural) |* \************************************************************************/ void E3dLatheObj::TakeObjNamePlural(XubString& rName) const { rName=ImpGetResStr(STR_ObjNamePluralLathe3d); } /************************************************************************* |* |* Aufbrechen |* \************************************************************************/ sal_Bool E3dLatheObj::IsBreakObjPossible() { return sal_True; } SdrAttrObj* E3dLatheObj::GetBreakObj() { // create PathObj basegfx::B3DPolyPolygon aLathePoly3D(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(maPolyPoly2D)); basegfx::B2DPolyPolygon aTransPoly(TransformToScreenCoor(aLathePoly3D)); SdrPathObj* pPathObj = new SdrPathObj(OBJ_PLIN, aTransPoly); if(pPathObj) { // Attribute setzen SfxItemSet aSet(GetObjectItemSet()); // Linien aktivieren, um Objekt garantiert sichtbar zu machen aSet.Put(XLineStyleItem(XLINE_SOLID)); pPathObj->SetMergedItemSet(aSet); } return pPathObj; } // eof