/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include "precompiled_svx.hxx" #include #include #include #include ////////////////////////////////////////////////////////////////////////////// // helper methods namespace drawinglayer { namespace primitive2d { BitmapEx createDefaultCross_3x3(const basegfx::BColor& rBColor) { static vcl::DeleteOnDeinit< BitmapEx > aRetVal(0); static basegfx::BColor aColor; ::osl::Mutex m_mutex; if(!aRetVal.get() || rBColor != aColor) { // copy values aColor = rBColor; // create bitmap Bitmap aContent(Size(3, 3), 24); Bitmap aMask(Size(3, 3), 1); BitmapWriteAccess* pWContent = aContent.AcquireWriteAccess(); BitmapWriteAccess* pWMask = aMask.AcquireWriteAccess(); OSL_ENSURE(pWContent && pWMask, "No WriteAccess to bitmap (!)"); const Color aVCLColor(aColor); const BitmapColor aPixColor(aVCLColor); const BitmapColor aMaskColor(0x01); // Y,X unusual order (!) pWContent->SetPixel(0, 1, aPixColor); pWContent->SetPixel(1, 0, aPixColor); pWContent->SetPixel(1, 1, aPixColor); pWContent->SetPixel(1, 2, aPixColor); pWContent->SetPixel(2, 1, aPixColor); pWMask->SetPixel(0, 0, aMaskColor); pWMask->SetPixel(0, 2, aMaskColor); pWMask->SetPixel(2, 0, aMaskColor); pWMask->SetPixel(2, 2, aMaskColor); aContent.ReleaseAccess(pWContent); aMask.ReleaseAccess(pWMask); // create and exchange at aRetVal delete aRetVal.set(new BitmapEx(aContent, aMask)); } return aRetVal.get() ? *aRetVal.get() : BitmapEx(); } // TODO: Move this bitmap to markers*.png, so it will be part of the icon theme BitmapEx createDefaultGluepoint_7x7(const basegfx::BColor& rBColorA, const basegfx::BColor& rBColorB) { static vcl::DeleteOnDeinit< BitmapEx > aRetVal(0); static basegfx::BColor aColorA; static basegfx::BColor aColorB; ::osl::Mutex m_mutex; if(!aRetVal.get() || rBColorA != aColorA || rBColorB != aColorB) { // copy values aColorA = rBColorA; aColorB = rBColorB; // create bitmap Bitmap aContent(Size(7, 7), 24); Bitmap aMask(Size(7, 7), 1); BitmapWriteAccess* pWContent = aContent.AcquireWriteAccess(); BitmapWriteAccess* pWMask = aMask.AcquireWriteAccess(); OSL_ENSURE(pWContent && pWMask, "No WriteAccess to bitmap (!)"); const Color aColA(aColorA); const Color aColB(aColorB); const BitmapColor aPixColorA(aColA); const BitmapColor aPixColorB(aColB); const BitmapColor aMaskColor(0x01); // Y,X unusual order (!) pWContent->SetPixel(0, 0, aPixColorA); pWContent->SetPixel(0, 1, aPixColorA); pWContent->SetPixel(0, 2, aPixColorA); pWContent->SetPixel(0, 3, aPixColorA); pWContent->SetPixel(0, 4, aPixColorA); pWContent->SetPixel(0, 5, aPixColorA); pWContent->SetPixel(0, 6, aPixColorA); pWContent->SetPixel(1, 0, aPixColorA); pWContent->SetPixel(1, 2, aPixColorA); pWContent->SetPixel(1, 3, aPixColorA); pWContent->SetPixel(1, 4, aPixColorA); pWContent->SetPixel(1, 6, aPixColorA); pWContent->SetPixel(2, 0, aPixColorA); pWContent->SetPixel(2, 1, aPixColorA); pWContent->SetPixel(2, 3, aPixColorA); pWContent->SetPixel(2, 5, aPixColorA); pWContent->SetPixel(2, 6, aPixColorA); pWContent->SetPixel(3, 0, aPixColorA); pWContent->SetPixel(3, 1, aPixColorA); pWContent->SetPixel(3, 2, aPixColorA); pWContent->SetPixel(3, 4, aPixColorA); pWContent->SetPixel(3, 5, aPixColorA); pWContent->SetPixel(3, 6, aPixColorA); pWContent->SetPixel(4, 0, aPixColorA); pWContent->SetPixel(4, 1, aPixColorA); pWContent->SetPixel(4, 3, aPixColorA); pWContent->SetPixel(4, 5, aPixColorA); pWContent->SetPixel(4, 6, aPixColorA); pWContent->SetPixel(5, 0, aPixColorA); pWContent->SetPixel(5, 2, aPixColorA); pWContent->SetPixel(5, 3, aPixColorA); pWContent->SetPixel(5, 4, aPixColorA); pWContent->SetPixel(5, 6, aPixColorA); pWContent->SetPixel(6, 0, aPixColorA); pWContent->SetPixel(6, 1, aPixColorA); pWContent->SetPixel(6, 2, aPixColorA); pWContent->SetPixel(6, 3, aPixColorA); pWContent->SetPixel(6, 4, aPixColorA); pWContent->SetPixel(6, 5, aPixColorA); pWContent->SetPixel(6, 6, aPixColorA); pWContent->SetPixel(1, 1, aPixColorB); pWContent->SetPixel(1, 5, aPixColorB); pWContent->SetPixel(2, 2, aPixColorB); pWContent->SetPixel(2, 4, aPixColorB); pWContent->SetPixel(3, 3, aPixColorB); pWContent->SetPixel(4, 2, aPixColorB); pWContent->SetPixel(4, 4, aPixColorB); pWContent->SetPixel(5, 1, aPixColorB); pWContent->SetPixel(5, 5, aPixColorB); aContent.ReleaseAccess(pWContent); aMask.ReleaseAccess(pWMask); // create and exchange at aRetVal delete aRetVal.set(new BitmapEx(aContent, aMask)); } return aRetVal.get() ? *aRetVal.get() : BitmapEx(); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof