/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SHDWCRSR_HXX #define _SHDWCRSR_HXX #include #include #include class Window; class SwShadowCursor { Window* pWin; Color aCol; Point aOldPt; long nOldHeight; sal_uInt16 nOldMode; void DrawTri( const Point& rPt, long nHeight, sal_Bool bLeft ); void DrawCrsr( const Point& rPt, long nHeight, sal_uInt16 nMode ); public: SwShadowCursor( Window& rWin, const Color& rCol ) : pWin( &rWin ), aCol( rCol ), nOldHeight(0), nOldMode( USHRT_MAX ) {} ~SwShadowCursor(); void SetPos( const Point& rPt, long nHeight, sal_uInt16 nMode ); void Paint(); const Point& GetPoint() const { return aOldPt; } long GetHeight() const { return nOldHeight; } sal_uInt16 GetMode() const { return nOldMode; } Rectangle GetRect() const; }; #endif