/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_basegfx.hxx" // autogenerated file with codegen.pl #include "preextstl.h" #include "gtest/gtest.h" #include "postextstl.h" #include #include #include #include #include #include #include #include #include #include #include #include using namespace ::basegfx; // FIXME: #define RUN_OLD_FAILING_TESTS 0 namespace basegfx2d { /// Gets a random ordinal [0,n) inline double getRandomOrdinal( const ::std::size_t n ) { // use this one when displaying polygons in OOo, which still sucks // great rocks when trying to import non-integer svg:d attributes // return sal_Int64(double(n) * rand() / (RAND_MAX + 1.0)); return double(n) * rand() / (RAND_MAX + 1.0); } inline bool compare(const B2DPoint& left, const B2DPoint& right) { return left.getX()