/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef DBAUI_DATAVIEW_HXX #define DBAUI_DATAVIEW_HXX #include "dbaccessdllapi.h" #include #include #include #include class FixedLine; class SvtMiscOptions; namespace dbaui { class IController; class DBACCESS_DLLPUBLIC ODataView : public Window { ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory > m_xServiceFactory; // the service factory to work with protected: IController& m_rController; // the controller in where we resides in FixedLine m_aSeparator; ::std::auto_ptr< ::svt::AcceleratorExecute> m_pAccel; public: ODataView( Window* pParent, IController& _rController, const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory >& , WinBits nStyle = 0 ); virtual ~ODataView(); /// late construction virtual void Construct(); // initialize will be called when after the controller finished his initialize method virtual void initialize(){} // window overridables virtual long PreNotify( NotifyEvent& rNEvt ); virtual void StateChanged( StateChangedType nStateChange ); virtual void DataChanged( const DataChangedEvent& rDCEvt ); inline IController& getCommandController() const { return m_rController; } /** will be called when the controls need to be resized. */ virtual void resizeControls(const Size& /*_rDiff*/) { Resize(); } ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory > getORB() { return m_xServiceFactory;} // the default implementation simply calls resizeAll( GetSizePixel() ) virtual void Resize(); void attachFrame(const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& _xFrame); protected: // window overridables virtual void Paint( const Rectangle& _rRect ); /// re-arrange all controls, including the toolbox, it's separator, and the "real view" virtual void resizeAll( const Rectangle& _rPlayground ); // re-arrange the controls belonging to the document itself virtual void resizeDocumentView( Rectangle& _rPlayground ); }; } #endif // DBAUI_DATAVIEW_HXX