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 * Licensed to the Apache Software Foundation (ASF) under one
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 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
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 *   http://www.apache.org/licenses/LICENSE-2.0
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 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"

#include <drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx>
#include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
#include <basegfx/polygon/b3dpolypolygontools.hxx>
#include <drawinglayer/attribute/sdrfillattribute.hxx>
#include <drawinglayer/attribute/sdrlineattribute.hxx>
#include <drawinglayer/attribute/sdrshadowattribute.hxx>

//////////////////////////////////////////////////////////////////////////////

using namespace com::sun::star;

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
	namespace primitive3d
	{
		Primitive3DSequence SdrPolyPolygonPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
		{
			Primitive3DSequence aRetval;

			if(getPolyPolygon3D().count())
			{
				::std::vector< basegfx::B3DPolyPolygon > aFill;
				aFill.push_back(getPolyPolygon3D());

				// get full range
				const basegfx::B3DRange aRange(getRangeFrom3DGeometry(aFill));

				// #i98295# normal creation
				if(!getSdrLFSAttribute().getFill().isDefault())
				{
					if(::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind())
					{
						applyNormalsKindSphereTo3DGeometry(aFill, aRange);
					}
					else if(::com::sun::star::drawing::NormalsKind_FLAT == getSdr3DObjectAttribute().getNormalsKind())
					{
						applyNormalsKindFlatTo3DGeometry(aFill);
					}

					if(getSdr3DObjectAttribute().getNormalsInvert())
					{
						applyNormalsInvertTo3DGeometry(aFill);
					}
				}

				// #i98314# texture coordinates
				if(!getSdrLFSAttribute().getFill().isDefault())
				{
					applyTextureTo3DGeometry(
						getSdr3DObjectAttribute().getTextureProjectionX(),
						getSdr3DObjectAttribute().getTextureProjectionY(),
						aFill,
						aRange,
						getTextureSize());
				}

				if(!getSdrLFSAttribute().getFill().isDefault())
				{
					// add fill
					aRetval = create3DPolyPolygonFillPrimitives(
						aFill, 
						getTransform(), 
						getTextureSize(), 
						getSdr3DObjectAttribute(), 
						getSdrLFSAttribute().getFill(), 
						getSdrLFSAttribute().getFillFloatTransGradient());
				}
				else
				{
					// create simplified 3d hit test geometry
                    aRetval = createHiddenGeometryPrimitives3D(
				        aFill, 
				        getTransform(), 
				        getTextureSize(), 
				        getSdr3DObjectAttribute());
				}

				// add line
				if(!getSdrLFSAttribute().getLine().isDefault())
				{
					basegfx::B3DPolyPolygon aLine(getPolyPolygon3D());
					aLine.clearNormals();
					aLine.clearTextureCoordinates();
					const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(
                        aLine, getTransform(), getSdrLFSAttribute().getLine()));
					appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aLines);
				}

				// add shadow
				if(!getSdrLFSAttribute().getShadow().isDefault()
                    && aRetval.hasElements())
				{
					const Primitive3DSequence aShadow(createShadowPrimitive3D(
                        aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
					appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow);
				}
			}

			return aRetval;
		}

		SdrPolyPolygonPrimitive3D::SdrPolyPolygonPrimitive3D(
			const basegfx::B3DPolyPolygon& rPolyPolygon3D,
			const basegfx::B3DHomMatrix& rTransform, 
			const basegfx::B2DVector& rTextureSize,
			const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
			const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute)
		:	SdrPrimitive3D(rTransform, rTextureSize, rSdrLFSAttribute, rSdr3DObjectAttribute),
			maPolyPolygon3D(rPolyPolygon3D)
		{
		}

		bool SdrPolyPolygonPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
		{
			if(SdrPrimitive3D::operator==(rPrimitive))
			{
				const SdrPolyPolygonPrimitive3D& rCompare = static_cast< const SdrPolyPolygonPrimitive3D& >(rPrimitive);

				return (getPolyPolygon3D() == rCompare.getPolyPolygon3D());
			}

			return false;
		}

		basegfx::B3DRange SdrPolyPolygonPrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const
		{
			// added this implementation to make sure that non-visible objects of this
			// kind will deliver their expansion. If not implemented, it would never deliver
			// the used space for non-visible objects since the decomposition for that
			// case will be empty (what is correct). To support chart ATM which relies on
			// non-visible objects occupying space in 3D, this method was added
			basegfx::B3DRange aRetval;

			if(getPolyPolygon3D().count())
			{
				aRetval = basegfx::tools::getRange(getPolyPolygon3D());
				aRetval.transform(getTransform());

				if(!getSdrLFSAttribute().getLine().isDefault())
				{
					const attribute::SdrLineAttribute& rLine = getSdrLFSAttribute().getLine();

					if(!rLine.isDefault() && !basegfx::fTools::equalZero(rLine.getWidth()))
					{
						// expand by half LineWidth as tube radius
						aRetval.grow(rLine.getWidth() / 2.0);
					}
				}
			}

			return aRetval;
		}

		// provide unique ID
		ImplPrimitrive3DIDBlock(SdrPolyPolygonPrimitive3D, PRIMITIVE3D_ID_SDRPOLYPOLYGONPRIMITIVE3D)

	} // end of namespace primitive3d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// eof