/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http:\\www.apache.org\licenses\LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include #include #include #include #include #include #include #ifdef DBG_UTIL #include #endif ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace tools { BitmapEx DRAWINGLAYER_DLLPUBLIC convertToBitmapEx( const drawinglayer::primitive2d::Primitive2DSequence& rSeq, const geometry::ViewInformation2D& rViewInformation2D, sal_uInt32 nDiscreteWidth, sal_uInt32 nDiscreteHeight, sal_uInt32 nMaxQuadratPixels) { BitmapEx aRetval; if(rSeq.hasElements() && nDiscreteWidth && nDiscreteHeight) { // get destination size in pixels const MapMode aMapModePixel(MAP_PIXEL); const sal_uInt32 nViewVisibleArea(nDiscreteWidth * nDiscreteHeight); double fReduceFactor(1.0); drawinglayer::primitive2d::Primitive2DSequence aSequence(rSeq); if(nViewVisibleArea > nMaxQuadratPixels) { // reduce render size fReduceFactor = sqrt((double)nMaxQuadratPixels / (double)nViewVisibleArea); nDiscreteWidth = basegfx::fround((double)nDiscreteWidth * fReduceFactor); nDiscreteHeight = basegfx::fround((double)nDiscreteHeight * fReduceFactor); const drawinglayer::primitive2d::Primitive2DReference aEmbed( new drawinglayer::primitive2d::TransformPrimitive2D( basegfx::tools::createScaleB2DHomMatrix(fReduceFactor, fReduceFactor), rSeq)); aSequence = drawinglayer::primitive2d::Primitive2DSequence(&aEmbed, 1); } const Point aEmptyPoint; const Size aSizePixel(nDiscreteWidth, nDiscreteHeight); geometry::ViewInformation2D aViewInformation2D(rViewInformation2D); VirtualDevice maContent; // prepare vdev maContent.SetOutputSizePixel(aSizePixel, false); maContent.SetMapMode(aMapModePixel); maContent.SetAntialiasing(true); // set to all white maContent.SetBackground(Wallpaper(Color(COL_WHITE))); maContent.Erase(); // create processor processor2d::VclPixelProcessor2D aContentProcessor(aViewInformation2D, maContent); // render content aContentProcessor.process(aSequence); // get content maContent.EnableMapMode(false); const Bitmap aContent(maContent.GetBitmap(aEmptyPoint, aSizePixel)); // prepare for mask creation maContent.SetMapMode(aMapModePixel); maContent.SetAntialiasing(true); // set alpha to all white (fully transparent) maContent.Erase(); // embed primitives to paint them black const primitive2d::Primitive2DReference xRef( new primitive2d::ModifiedColorPrimitive2D( aSequence, basegfx::BColorModifier( basegfx::BColor(0.0, 0.0, 0.0), 0.5, basegfx::BCOLORMODIFYMODE_REPLACE))); const primitive2d::Primitive2DSequence xSeq(&xRef, 1); // render aContentProcessor.process(xSeq); // get alpha cahannel from vdev maContent.EnableMapMode(false); const AlphaMask aAlphaMask(maContent.GetBitmap(aEmptyPoint, aSizePixel)); // create BitmapEx result aRetval = BitmapEx(aContent, aAlphaMask); } #ifdef DBG_UTIL static bool bDoSaveForVisualControl(false); if(bDoSaveForVisualControl) { SvFileStream aNew((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC); aNew << aRetval; } #endif return aRetval; } } // end of namespace tools } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof