/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_awt_ActionEvent_idl__ #define __com_sun_star_awt_ActionEvent_idl__ #ifndef __com_sun_star_lang_EventObject_idl__ #include <com/sun/star/lang/EventObject.idl> #endif //============================================================================= module com { module sun { module star { module awt { //============================================================================= /** a semantic event which indicates that a component-defined action occurred. <p>This high-level event is generated by a component (such as a Button) when the component-specific action occurs (such as being pressed). The event is passed to every <type>XActionListener</type> object that registered to receive such events using the component's <code>addActionListener</code> method.</p> <p>The object that implements the <type>XActionListener</type> interface gets this ActionEvent when the event occurs. The listener is therefore spared the details of processing individual mouse movements and mouse clicks, and can instead process a "meaningful" (semantic) event like "button pressed".</p> */ published struct ActionEvent: com::sun::star::lang::EventObject { //------------------------------------------------------------------------- /** contains the command string associated with this action. */ string ActionCommand; }; //============================================================================= }; }; }; }; #endif