/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_embed_EmbedStates_idl__ #define __com_sun_star_embed_EmbedStates_idl__ //============================================================================ module com { module sun { module star { module embed { //============================================================================ /** This constant set contains possible states for <type>EmbeddedObject</type>. */ published constants EmbedStates { //------------------------------------------------------------------------ /** "Loaded" - the persistent representation of the object is loaded in memory. <p> The object is created and assigned with a persistent entry, and a view representation ( metafile and etc. ) can be retrieved ( if there is any ). </p> */ const long LOADED = 0; //------------------------------------------------------------------------ /** "Running" - the object is connected and loaded. <p> The object has a connection to the container client and a component loaded from persistent entry. In case of internal document it also means existing of document model that implements <type scope="com::sun::star::frame">XModel</type> interface. </p> */ const long RUNNING = 1; //------------------------------------------------------------------------ /** "Active" - the object is activated in separate window ( outplace activation ). */ const long ACTIVE = 2; //------------------------------------------------------------------------ /** "Inplace active" - the object has own window in the container's window. <p> The object is activated and has it's own window in the container's window that allows object to process mouse events and control own rendering. </p> */ const long INPLACE_ACTIVE = 3; //------------------------------------------------------------------------ /** "UI active" - the inplace active object that has user interface. <p> The object is inplace active, allowed to have menues, toolbars, keyboard accelerators, and has the focus. </p> */ const long UI_ACTIVE = 4; }; //============================================================================ }; }; }; }; #endif