/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef RPTUI_VIEWSWINDOW_HXX #define RPTUI_VIEWSWINDOW_HXX #include #include #include #include "ReportDefines.hxx" #include "ReportSection.hxx" #include #include "cppuhelper/basemutex.hxx" #include #include #include #include #include #include #include #include #include #include class SdrHdl; namespace rptui { class OReportWindow; class ODesignView; class OEndMarker; class OReportSection; class OSectionView; // ----------------------------------------------------------------------------- struct RectangleLess : public ::std::binary_function< Rectangle, Rectangle, bool> { enum CompareMode { POS_LEFT,POS_RIGHT,POS_UPPER,POS_DOWN,POS_CENTER_HORIZONTAL,POS_CENTER_VERTICAL }; CompareMode m_eCompareMode; Point m_aRefPoint; RectangleLess(CompareMode _eCompareMode,const Point& _rRefPoint ) : m_eCompareMode(_eCompareMode),m_aRefPoint(_rRefPoint){} bool operator() (const Rectangle& lhs, const Rectangle& rhs) const { switch(m_eCompareMode) { case POS_LEFT: return lhs.Left() < rhs.Left(); case POS_RIGHT: return lhs.Right() >= rhs.Right(); case POS_UPPER: return lhs.Top() < rhs.Top(); case POS_DOWN: return lhs.Bottom() >= rhs.Bottom(); case POS_CENTER_HORIZONTAL: return abs(m_aRefPoint.X() - lhs.Center().X()) < abs(m_aRefPoint.X() - rhs.Center().X()); case POS_CENTER_VERTICAL: return abs(lhs.Center().Y() - m_aRefPoint.Y()) < abs(rhs.Center().Y() - m_aRefPoint.Y()); } return false; } }; class OWindowPositionCorrector { ::std::vector< ::std::pair > m_aChildren; long m_nDeltaX; long m_nDeltaY; public: OWindowPositionCorrector(Window* _pWindow,long _nDeltaX, long _nDeltaY) :m_nDeltaX(_nDeltaX), m_nDeltaY(_nDeltaY) { sal_uInt16 nCount = _pWindow->GetChildCount(); m_aChildren.reserve(nCount); while( nCount ) { Window* pChild = _pWindow->GetChild(--nCount); m_aChildren.push_back(::std::pair(pChild,pChild->GetPosPixel())); } } ~OWindowPositionCorrector() { ::std::vector< ::std::pair >::iterator aIter = m_aChildren.begin(); ::std::vector< ::std::pair >::iterator aEnd = m_aChildren.end(); for (; aIter != aEnd; ++aIter) { const Point aPos = aIter->first->GetPosPixel(); if ( aPos == aIter->second ) aIter->first->SetPosPixel(Point(m_nDeltaX,m_nDeltaY) + aPos); } } }; class OViewsWindow : public Window , public utl::ConfigurationListener , public IMarkedSection { typedef ::std::multimap,RectangleLess> TRectangleMap; public: typedef ::std::vector< ::boost::shared_ptr > TSectionsMap; struct TReportPairHelper : public ::std::unary_function< TSectionsMap::value_type, OReportSection > { OReportSection& operator() (const TSectionsMap::value_type& lhs) const { return lhs->getReportSection(); } }; struct TStartMarkerHelper : public ::std::unary_function< TSectionsMap::value_type, OStartMarker > { OStartMarker& operator() (const TSectionsMap::value_type& lhs) const { return lhs->getStartMarker(); } }; private: TSectionsMap m_aSections; svtools::ColorConfig m_aColorConfig; OReportWindow* m_pParent; ::rtl::OUString m_sShapeType; sal_Bool m_bInSplitHandler; sal_Bool m_bInUnmark; void ImplInitSettings(); /** returns the iterator at pos _nPos or the end() */ TSectionsMap::iterator getIteratorAtPos(sal_uInt16 _nPos); void collectRectangles(TRectangleMap& _rMap,bool _bBoundRects); void collectBoundResizeRect(const TRectangleMap& _rSortRectangles,sal_Int32 _nControlModification,bool _bAlignAtSection,bool _bBoundRects,Rectangle& _rBound,Rectangle& _rResize); void impl_resizeSectionWindow(OSectionWindow& _rSectionWindow,Point& _rStartPoint,bool _bSet); OViewsWindow(OViewsWindow&); void operator =(OViewsWindow&); protected: virtual void DataChanged( const DataChangedEvent& rDCEvt ); // windows overload virtual void MouseButtonDown( const MouseEvent& rMEvt ); virtual void MouseButtonUp( const MouseEvent& rMEvt ); virtual void Paint( const Rectangle& rRect ); virtual void ConfigurationChanged( utl::ConfigurationBroadcaster*, sal_uInt32 ); public: OViewsWindow( OReportWindow* _pReportWindow); virtual ~OViewsWindow(); // windows overload virtual void Resize(); void resize(const OSectionWindow& _rSectionWindow); /** late ctor */ void initialize(); inline OReportWindow* getView() const { return m_pParent; } /** removes the section at the given position. * * \param _nPosition Zero based. */ void removeSection(sal_uInt16 _nPosition); /** adds a new section at position _nPosition. If the section is nothing happens. If the position is grater than the current elements, the section will be appended. */ void addSection(const ::com::sun::star::uno::Reference< ::com::sun::star::report::XSection >& _xSection ,const ::rtl::OUString& _sColorEntry ,sal_uInt16 _nPosition = USHRT_MAX); sal_uInt16 getSectionCount() const; /** return the section at the given position * * \param _nPos * \return the section at this pos or an empty section */ ::boost::shared_ptr getSectionWindow(const sal_uInt16 _nPos) const; /** turns the grid on or off * * \param _bVisible */ void toggleGrid(sal_Bool _bVisible); void setGridSnap(sal_Bool bOn); void setDragStripes(sal_Bool bOn); /** returns the total accumulated height of all sections until _pSection is reached */ sal_Int32 getTotalHeight() const; inline bool empty() const { return m_aSections.empty(); } void SetMode( DlgEdMode m_eMode ); void SetInsertObj( sal_uInt16 eObj,const ::rtl::OUString& _sShapeType = ::rtl::OUString()); rtl::OUString GetInsertObjString() const; /** copies the current selection in this section */ void Copy(); /** returns if paste is allowed * * \return if paste is allowed */ sal_Bool IsPasteAllowed() const; /** paste a new control in this section */ void Paste(); /** Deletes the current selection in this section * */ void Delete(); /** All objects will be marked. */ void SelectAll(const sal_uInt16 _nObjectType); /** returns when a object is marked */ sal_Bool HasSelection() const; /** unmark all objects on the views without the given one. * * @param _pSectionView The view where the objects should not be unmarked. */ void unmarkAllObjects(OSectionView* _pSectionView); /** returns the report section window for the given xsection @param _xSection the section */ // ::boost::shared_ptr getReportSection(const ::com::sun::star::uno::Reference< ::com::sun::star::report::XSection >& _xSection); ::boost::shared_ptr getSectionWindow(const ::com::sun::star::uno::Reference< ::com::sun::star::report::XSection>& _xSection) const; /** checks if the keycode is known by the child windows @param _rCode the keycode @return if the keycode is handled otherwise */ sal_Bool handleKeyEvent(const KeyEvent& _rEvent); /** the the section as marked or not marked @param _pSectionView the section where to set the marked flag @param _bMark the marked flag */ void setMarked(OSectionView* _pSectionView,sal_Bool _bMark); void setMarked(const ::com::sun::star::uno::Reference< ::com::sun::star::report::XSection>& _xSection,sal_Bool _bMark); void setMarked(const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Reference< ::com::sun::star::report::XReportComponent> >& _xShape,sal_Bool _bMark); // IMarkedSection ::boost::shared_ptr getMarkedSection(NearSectionAccess nsa = CURRENT) const; virtual void markSection(const sal_uInt16 _nPos); /** align all marked objects in all sections */ void alignMarkedObjects(sal_Int32 _nControlModification,bool _bAlignAtSection, bool bBoundRects = false); /** creates a default object * */ void createDefault(); /** shows or hides the ruler. */ void showRuler(sal_Bool _bShow); /** returns the currently set shape type. * * \return \member m_sShapeType */ inline ::rtl::OUString getShapeType() const { return m_sShapeType; } /** returns the current position in the list */ sal_uInt16 getPosition(const OSectionWindow* _pSectionWindow = NULL) const; /** calls on every section BrkAction * */ void BrkAction(); void BegMarkObj(const Point& _aPnt,const OSectionView* _pSection); private: void BegDragObj_createInvisibleObjectAtPosition(const Rectangle& _aRect, const OSectionView& _rSection); void EndDragObj_removeInvisibleObjects(); Point m_aDragDelta; ::std::vector m_aBegDragTempList; bool isObjectInMyTempList(SdrObject *); public: void BegDragObj(const Point& _aPnt, SdrHdl* _pHdl,const OSectionView* _pSection); void EndDragObj(sal_Bool _bDragIntoNewSection,const OSectionView* _pSection,const Point& _aPnt); void EndAction(); void ForceMarkedToAnotherPage(); sal_Bool IsAction() const; sal_Bool IsDragObj() const; void handleKey(const KeyCode& _rCode); void stopScrollTimer(); /** return the section at the given point which is relative to the given section * * \param _pSection the section which is used as reference point * \param _rPnt the point, it will be changed that it is inside the section which will be returned * \return the section */ OSectionView* getSectionRelativeToPosition(const OSectionView* _pSection,Point& _rPnt); void MovAction(const Point& rPnt,const OSectionView* _pSection,bool _bMove /*= true */, bool _bControlKeySet); // void MovAction2(const Point& rPnt,const OSectionView* _pSection); sal_uInt32 getMarkedObjectCount() const; /** fills the positions of all collapsed sections. * * \param _rCollapsedPositions Out parameter which holds afterwards all positions of the collapsed sections. */ void fillCollapsedSections(::std::vector& _rCollapsedPositions) const; /** collpase all sections given by their position * * \param _aCollpasedSections The position of the sections which should be collapsed. */ void collapseSections(const com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue>& _aCollpasedSections); /** zoom the ruler and view windows */ void zoom(const Fraction& _aZoom); void scrollChildren(const Point& _aThumbPos); /** fills the vector with all selected control models /param _rSelection The vector will be filled and will not be cleared before. */ void fillControlModelSelection(::std::vector< ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > >& _rSelection) const; }; //============================================================================== } // rptui //============================================================================== #endif // RPTUI_VIEWSWINDOW_HXX