/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include "sc.hrc" #include #define IMPL_FAMILY(family,filter) \ StyleFamily = family; \ FilterList = { filter } String STR_STYLE_FILTER_USED { Text [ en-US ] = "Applied Styles" ; }; String STR_STYLE_FILTER_USERDEF { Text [ en-US ] = "Custom Styles" ; }; String STR_STYLE_FILTER_ALL { Text [ en-US ] = "All Styles" ; }; //------------------------------------------------------------------------ SfxStyleFamilies DLG_STYLE_DESIGNER { StyleFamilyList = { SfxStyleFamilyItem { IMPL_FAMILY ( SFX_STYLE_FAMILY_PARA , < STR_STYLE_FILTER_ALL ; SFXSTYLEBIT_ALL ; > ; < STR_STYLE_FILTER_USED ; SFXSTYLEBIT_USED ; > ; < STR_STYLE_FILTER_USERDEF ; SFXSTYLEBIT_USERDEF ; > ; ) ; Text [ en-US ] = "Cell Styles" ; }; SfxStyleFamilyItem { IMPL_FAMILY ( SFX_STYLE_FAMILY_PAGE , < STR_STYLE_FILTER_ALL ; SFXSTYLEBIT_ALL ; > ; < STR_STYLE_FILTER_USERDEF ; SFXSTYLEBIT_USERDEF ; > ; ) ; Text [ en-US ] = "Page Styles" ; }; }; // style family images are now taken from an ImageList // (for each family, there's one entry in the IdList) ImageList 1 // == BMP_COLOR_NORMAL + 1 { Prefix = "sf"; MaskColor = STD_MASKCOLOR ; IdList = { 1; 2; }; }; ImageList 2 // == BMP_COLOR_HIGHCONTRAST + 1 { Prefix = "sfh"; MaskColor = SC_HC_MASKCOLOR ; IdList = { 1; 2; }; }; };