/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sd.hxx" #include "Ruler.hxx" #include #include #ifndef _SVXIDS_HXX //autogen #include #endif #include #include #include "View.hxx" #include "DrawViewShell.hxx" #include "Window.hxx" #include "helpids.h" namespace sd { /************************************************************************* |* |* Controller-Item fuer Ruler |* \************************************************************************/ class RulerCtrlItem : public SfxControllerItem { Ruler &rRuler; protected: virtual void StateChanged( sal_uInt16 nSId, SfxItemState eState, const SfxPoolItem* pItem ); public: RulerCtrlItem(sal_uInt16 nId, Ruler& rRlr, SfxBindings& rBind); }; /************************************************************************* |* \************************************************************************/ RulerCtrlItem::RulerCtrlItem(sal_uInt16 _nId, Ruler& rRlr, SfxBindings& rBind) : SfxControllerItem(_nId, rBind) , rRuler(rRlr) { } /************************************************************************* |* \************************************************************************/ void RulerCtrlItem::StateChanged( sal_uInt16 nSId, SfxItemState, const SfxPoolItem* pState ) { switch( nSId ) { case SID_RULER_NULL_OFFSET: { const SfxPointItem* pItem = dynamic_cast< const SfxPointItem* >(pState); DBG_ASSERT(pState ? pItem != NULL : sal_True, "SfxPointItem erwartet"); if ( pItem ) rRuler.SetNullOffset(pItem->GetValue()); } break; } } /************************************************************************* |* |* Konstruktor |* \************************************************************************/ Ruler::Ruler( DrawViewShell& rViewSh, ::Window* pParent, ::sd::Window* pWin, sal_uInt16 nRulerFlags, SfxBindings& rBindings, WinBits nWinStyle) : SvxRuler(pParent, pWin, nRulerFlags, rBindings, nWinStyle) , pSdWin(pWin) , pDrViewShell(&rViewSh) { rBindings.EnterRegistrations(); pCtrlItem = new RulerCtrlItem(SID_RULER_NULL_OFFSET, *this, rBindings); rBindings.LeaveRegistrations(); if ( nWinStyle & WB_HSCROLL ) { bHorz = sal_True; SetHelpId( HID_SD_RULER_HORIZONTAL ); } else { bHorz = sal_False; SetHelpId( HID_SD_RULER_VERTICAL ); } } /************************************************************************* |* |* Destruktor |* \************************************************************************/ Ruler::~Ruler() { SfxBindings& rBindings = pCtrlItem->GetBindings(); rBindings.EnterRegistrations(); delete pCtrlItem; rBindings.LeaveRegistrations(); } /************************************************************************* |* |* MouseButtonDown-Handler |* \************************************************************************/ void Ruler::MouseButtonDown(const MouseEvent& rMEvt) { Point aMPos = rMEvt.GetPosPixel(); RulerType eType = GetType(aMPos); if ( !pDrViewShell->GetView()->IsTextEdit() && rMEvt.IsLeft() && rMEvt.GetClicks() == 1 && (eType == RULER_TYPE_DONTKNOW || eType == RULER_TYPE_OUTSIDE) ) { pDrViewShell->StartRulerDrag(*this, rMEvt); } else SvxRuler::MouseButtonDown(rMEvt); } /************************************************************************* |* |* MouseMove-Handler |* \************************************************************************/ void Ruler::MouseMove(const MouseEvent& rMEvt) { SvxRuler::MouseMove(rMEvt); } /************************************************************************* |* |* MouseButtonUp-Handler |* \************************************************************************/ void Ruler::MouseButtonUp(const MouseEvent& rMEvt) { SvxRuler::MouseButtonUp(rMEvt); } /************************************************************************* |* |* NullOffset setzen |* \************************************************************************/ void Ruler::SetNullOffset(const Point& rOffset) { long nOffset; if ( bHorz ) nOffset = rOffset.X(); else nOffset = rOffset.Y(); SetNullOffsetLogic(nOffset); } /************************************************************************* |* |* Command event |* \************************************************************************/ void Ruler::Command(const CommandEvent& rCEvt) { if( rCEvt.GetCommand() == COMMAND_CONTEXTMENU && !pDrViewShell->GetView()->IsTextEdit() ) { SvxRuler::Command( rCEvt ); } } /************************************************************************* |* |* ExtraDown |* \************************************************************************/ void Ruler::ExtraDown() { if( !pDrViewShell->GetView()->IsTextEdit() ) SvxRuler::ExtraDown(); } } // end of namespace sd