/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include "precompiled_sfx2.hxx" #include "Deck.hxx" #include "TitleBar.hxx" #include "DeckDescriptor.hxx" namespace sfx2 { Deck::Deck ( const DeckDescriptor& rDeckDescriptor, Window* pParentWindow) : Window(pParentWindow), msId(rDeckDescriptor.msId), mpTitleBar(new TitleBar(rDeckDescriptor.msTitle, true, this)) { SetBackground(Wallpaper()); } Deck::~Deck (void) { } const ::rtl::OUString& Deck::GetId (void) const { return msId; } TitleBar* Deck::GetTitleBar (void) const { return mpTitleBar; } void Deck::Paint (const Rectangle& rUpdateArea) { Window::Paint(rUpdateArea); } } // end of namespace sfx2