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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_slideshow.hxx" #include #include #include #include #include #include #include #include #include "slidechangebase.hxx" #include "tools.hxx" #include #include using namespace com::sun::star; namespace slideshow { namespace internal { SlideChangeBase::SlideChangeBase( boost::optional const & leavingSlide, const SlideSharedPtr& pEnteringSlide, const SoundPlayerSharedPtr& pSoundPlayer, const UnoViewContainer& rViewContainer, ScreenUpdater& rScreenUpdater, EventMultiplexer& rEventMultiplexer, bool bCreateLeavingSprites, bool bCreateEnteringSprites ) : mpSoundPlayer( pSoundPlayer ), mrEventMultiplexer(rEventMultiplexer), mrScreenUpdater(rScreenUpdater), maLeavingSlide( leavingSlide ), mpEnteringSlide( pEnteringSlide ), maViewData(), mrViewContainer(rViewContainer), mbCreateLeavingSprites(bCreateLeavingSprites), mbCreateEnteringSprites(bCreateEnteringSprites), mbSpritesVisible(false), mbFinished(false), mbPrefetched(false) { ENSURE_OR_THROW( pEnteringSlide, "SlideChangeBase::SlideChangeBase(): Invalid entering slide!" ); } SlideBitmapSharedPtr SlideChangeBase::getLeavingBitmap( const ViewEntry& rViewEntry ) const { if( !rViewEntry.mpLeavingBitmap ) rViewEntry.mpLeavingBitmap = createBitmap(rViewEntry.mpView, maLeavingSlide); return rViewEntry.mpLeavingBitmap; } SlideBitmapSharedPtr SlideChangeBase::getEnteringBitmap( const ViewEntry& rViewEntry ) const { if( !rViewEntry.mpEnteringBitmap ) rViewEntry.mpEnteringBitmap = createBitmap( rViewEntry.mpView, boost::optional(mpEnteringSlide) ); return rViewEntry.mpEnteringBitmap; } SlideBitmapSharedPtr SlideChangeBase::createBitmap( const UnoViewSharedPtr& rView, const boost::optional& rSlide ) const { SlideBitmapSharedPtr pRet; if( !rSlide ) return pRet; SlideSharedPtr const & pSlide = *rSlide; if( !pSlide ) { // TODO(P3): No need to generate a bitmap here. This only made // the code more uniform. Faster would be to simply clear the // sprite to black. // create empty, black-filled bitmap const basegfx::B2ISize slideSizePixel( getSlideSizePixel( mpEnteringSlide->getSlideSize(), rView )); cppcanvas::CanvasSharedPtr pCanvas( rView->getCanvas() ); // create a bitmap of appropriate size cppcanvas::BitmapSharedPtr pBitmap( cppcanvas::BaseGfxFactory::getInstance().createBitmap( pCanvas, slideSizePixel ) ); ENSURE_OR_THROW( pBitmap, "SlideChangeBase::createBitmap(): Cannot create page bitmap" ); cppcanvas::BitmapCanvasSharedPtr pBitmapCanvas( pBitmap->getBitmapCanvas() ); ENSURE_OR_THROW( pBitmapCanvas, "SlideChangeBase::createBitmap(): " "Cannot create page bitmap canvas" ); // set transformation to identitiy (->device pixel) pBitmapCanvas->setTransformation( ::basegfx::B2DHomMatrix() ); // clear bitmap to black fillRect( pBitmapCanvas, ::basegfx::B2DRectangle( 0.0, 0.0, slideSizePixel.getX(), slideSizePixel.getY() ), 0x000000FFU ); pRet.reset( new SlideBitmap( pBitmap )); } else { pRet = pSlide->getCurrentSlideBitmap( rView ); } return pRet; } ::basegfx::B2ISize SlideChangeBase::getEnteringSlideSizePixel( const UnoViewSharedPtr& pView ) const { return getSlideSizePixel( mpEnteringSlide->getSlideSize(), pView ); } ::basegfx::B2ISize SlideChangeBase::getLeavingSlideSizePixel( const UnoViewSharedPtr& pView ) const { return getSlideSizePixel( (*maLeavingSlide)->getSlideSize(), pView ); } void SlideChangeBase::renderBitmap( SlideBitmapSharedPtr const & pSlideBitmap, cppcanvas::CanvasSharedPtr const & pCanvas ) { if( pSlideBitmap && pCanvas ) { // need to render without any transformation (we // assume device units): const basegfx::B2DHomMatrix viewTransform( pCanvas->getTransformation() ); const basegfx::B2DPoint pageOrigin( viewTransform * basegfx::B2DPoint() ); const cppcanvas::CanvasSharedPtr pDevicePixelCanvas( pCanvas->clone() ); // render at output position, don't modify bitmap object (no move!): const basegfx::B2DHomMatrix transform(basegfx::tools::createTranslateB2DHomMatrix( pageOrigin.getX(), pageOrigin.getY())); pDevicePixelCanvas->setTransformation( transform ); pSlideBitmap->draw( pDevicePixelCanvas ); } } void SlideChangeBase::prefetch( const AnimatableShapeSharedPtr&, const ShapeAttributeLayerSharedPtr& ) { // we're a one-shot activity, and already finished if( mbFinished || mbPrefetched ) return; // register ourselves for view change events mrEventMultiplexer.addViewHandler( shared_from_this() ); // init views and create slide bitmaps std::for_each( mrViewContainer.begin(), mrViewContainer.end(), boost::bind( &SlideChangeBase::viewAdded, this, _1 )); mbPrefetched = true; } void SlideChangeBase::start( const AnimatableShapeSharedPtr& rShape, const ShapeAttributeLayerSharedPtr& rLayer ) { // we're a one-shot activity, and already finished if( mbFinished ) return; prefetch(rShape,rLayer); // no-op, if already done // start accompanying sound effect, if any if( mpSoundPlayer ) { mpSoundPlayer->startPlayback(); // xxx todo: for now, presentation.cxx takes care about the slide // #i50492# transition sound object, so just release it here mpSoundPlayer.reset(); } } void SlideChangeBase::end() { // we're a one-shot activity, and already finished if( mbFinished ) return; try { // draw fully entered bitmap: ViewsVecT::const_iterator aCurr( beginViews() ); const ViewsVecT::const_iterator aEnd( endViews() ); while( aCurr != aEnd ) { // fully clear view content to background color aCurr->mpView->clearAll(); const SlideBitmapSharedPtr pSlideBitmap( getEnteringBitmap( *aCurr )); pSlideBitmap->clip( basegfx::B2DPolyPolygon() /* no clipping */ ); renderBitmap( pSlideBitmap, aCurr->mpView->getCanvas() ); ++aCurr; } } catch( uno::Exception& ) { // make sure releasing below happens } // swap changes to screen mrScreenUpdater.notifyUpdate(); // make object dysfunctional mbFinished = true; ViewsVecT().swap(maViewData); maLeavingSlide.reset(); mpEnteringSlide.reset(); // sprites have been binned above mbSpritesVisible = false; // remove also from event multiplexer, we're dead anyway mrEventMultiplexer.removeViewHandler( shared_from_this() ); } bool SlideChangeBase::operator()( double nValue ) { if( mbFinished ) return false; const std::size_t nEntries( maViewData.size() ); bool bSpritesVisible( mbSpritesVisible ); for( ::std::size_t i=0; igetCanvas() ); ::cppcanvas::CustomSpriteSharedPtr& rInSprite( rViewEntry.mpInSprite ); ::cppcanvas::CustomSpriteSharedPtr& rOutSprite( rViewEntry.mpOutSprite ); // TODO(F2): Properly respect clip here. // Might have to be transformed, too. const ::basegfx::B2DHomMatrix aViewTransform( rViewEntry.mpView->getTransformation() ); const ::basegfx::B2DPoint aSpritePosPixel( aViewTransform * ::basegfx::B2DPoint() ); // move sprite to final output position, in // device coordinates if( rOutSprite ) rOutSprite->movePixel( aSpritePosPixel ); if( rInSprite ) rInSprite->movePixel( aSpritePosPixel ); if( !mbSpritesVisible ) { if( rOutSprite ) { // only render once: clipping is done // exclusively with the sprite const ::cppcanvas::CanvasSharedPtr pOutContentCanvas( rOutSprite->getContentCanvas() ); if( pOutContentCanvas) { // TODO(Q2): Use basegfx bitmaps here // TODO(F1): SlideBitmap is not fully portable // between different canvases! // render the content OSL_ASSERT( getLeavingBitmap( rViewEntry ) ); if( getLeavingBitmap( rViewEntry ) ) getLeavingBitmap( rViewEntry )->draw( pOutContentCanvas ); } } if( rInSprite ) { // only render once: clipping is done // exclusively with the sprite const ::cppcanvas::CanvasSharedPtr pInContentCanvas( rInSprite->getContentCanvas() ); if( pInContentCanvas ) { // TODO(Q2): Use basegfx bitmaps here // TODO(F1): SlideBitmap is not fully portable // between different canvases! // render the content getEnteringBitmap( rViewEntry )->draw( pInContentCanvas ); } } } if( rOutSprite ) performOut( rOutSprite, rViewEntry, rCanvas, nValue ); if( rInSprite ) performIn( rInSprite, rViewEntry, rCanvas, nValue ); // finishing deeds for first run. if( !mbSpritesVisible) { // enable sprites: if( rOutSprite ) rOutSprite->show(); if( rInSprite ) rInSprite->show(); bSpritesVisible = true; } } // for_each( sprite ) mbSpritesVisible = bSpritesVisible; mrScreenUpdater.notifyUpdate(); return true; } void SlideChangeBase::performIn( const cppcanvas::CustomSpriteSharedPtr& /*rSprite*/, const ViewEntry& /*rViewEntry*/, const cppcanvas::CanvasSharedPtr& /*rDestinationCanvas*/, double /*t*/ ) { } void SlideChangeBase::performOut( const cppcanvas::CustomSpriteSharedPtr& /*rSprite*/, const ViewEntry& /*rViewEntry*/, const cppcanvas::CanvasSharedPtr& /*rDestinationCanvas*/, double /*t*/ ) { } double SlideChangeBase::getUnderlyingValue() const { return 0.0; // though this should be used in concert with // ActivitiesFactory::createSimpleActivity, better // explicitely name our start value. // Permissible range for operator() above is [0,1] } void SlideChangeBase::viewAdded( const UnoViewSharedPtr& rView ) { // we're a one-shot activity, and already finished if( mbFinished ) return; maViewData.push_back( ViewEntry(rView) ); ViewEntry& rEntry( maViewData.back() ); getEnteringBitmap( rEntry ); getLeavingBitmap( rEntry ); addSprites( rEntry ); } void SlideChangeBase::viewRemoved( const UnoViewSharedPtr& rView ) { // we're a one-shot activity, and already finished if( mbFinished ) return; // erase corresponding entry from maViewData maViewData.erase( std::remove_if( maViewData.begin(), maViewData.end(), boost::bind( std::equal_to(), rView, // select view: boost::bind( &ViewEntry::getView, _1 ))), maViewData.end() ); } void SlideChangeBase::viewChanged( const UnoViewSharedPtr& rView ) { // we're a one-shot activity, and already finished if( mbFinished ) return; // find entry corresponding to modified view ViewsVecT::iterator aModifiedEntry( std::find_if( maViewData.begin(), maViewData.end(), boost::bind( std::equal_to(), rView, // select view: boost::bind( &ViewEntry::getView, _1 ) ))); OSL_ASSERT( aModifiedEntry != maViewData.end() ); if( aModifiedEntry == maViewData.end() ) return; // clear stale info (both bitmaps and sprites prolly need a // resize) clearViewEntry( *aModifiedEntry ); addSprites( *aModifiedEntry ); } void SlideChangeBase::viewsChanged() { // we're a one-shot activity, and already finished if( mbFinished ) return; ViewsVecT::iterator aIter( maViewData.begin() ); ViewsVecT::iterator const aEnd ( maViewData.end() ); while( aIter != aEnd ) { // clear stale info (both bitmaps and sprites prolly need a // resize) clearViewEntry( *aIter ); addSprites( *aIter ); ++aIter; } } cppcanvas::CustomSpriteSharedPtr SlideChangeBase::createSprite( UnoViewSharedPtr const & pView, basegfx::B2DSize const & rSpriteSize, double nPrio ) const { // TODO(P2): change to bitmapsprite once that's working const cppcanvas::CustomSpriteSharedPtr pSprite( pView->createSprite( rSpriteSize, nPrio )); // alpha default is 0.0, which seems to be // a bad idea when viewing content... pSprite->setAlpha( 1.0 ); if (mbSpritesVisible) pSprite->show(); return pSprite; } void SlideChangeBase::addSprites( ViewEntry& rEntry ) { if( mbCreateLeavingSprites && maLeavingSlide ) { // create leaving sprite: const basegfx::B2ISize leavingSlideSizePixel( getLeavingBitmap( rEntry )->getSize() ); rEntry.mpOutSprite = createSprite( rEntry.mpView, leavingSlideSizePixel, 100 ); } if( mbCreateEnteringSprites ) { // create entering sprite: const basegfx::B2ISize enteringSlideSizePixel( getSlideSizePixel( mpEnteringSlide->getSlideSize(), rEntry.mpView )); rEntry.mpInSprite = createSprite( rEntry.mpView, enteringSlideSizePixel, 101 ); } } void SlideChangeBase::clearViewEntry( ViewEntry& rEntry ) { // clear stale info (both bitmaps and sprites prolly need a // resize) rEntry.mpEnteringBitmap.reset(); rEntry.mpLeavingBitmap.reset(); rEntry.mpInSprite.reset(); rEntry.mpOutSprite.reset(); } } // namespace internal } // namespace presentation