/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_slideshow.hxx" #include #include #include #include #include #include "transitiontools.hxx" #include "zigzagwipe.hxx" namespace slideshow { namespace internal { ZigZagWipe::ZigZagWipe( sal_Int32 nZigs ) : m_zigEdge( 1.0 / nZigs ) { const double d = m_zigEdge; const double d2 = (d / 2.0); m_stdZigZag.append( ::basegfx::B2DPoint( -1.0 - d, -d ) ); m_stdZigZag.append( ::basegfx::B2DPoint( -1.0 - d, 1.0 + d ) ); m_stdZigZag.append( ::basegfx::B2DPoint( -d, 1.0 + d ) ); for ( sal_Int32 pos = (nZigs + 2); pos--; ) { m_stdZigZag.append( ::basegfx::B2DPoint( 0.0, ((pos - 1) * d) + d2 ) ); m_stdZigZag.append( ::basegfx::B2DPoint( -d, (pos - 1) * d ) ); } m_stdZigZag.setClosed(true); } ::basegfx::B2DPolyPolygon ZigZagWipe::operator () ( double t ) { ::basegfx::B2DPolyPolygon res(m_stdZigZag); res.transform(basegfx::tools::createTranslateB2DHomMatrix((1.0 + m_zigEdge) * t, 0.0)); return res; } ::basegfx::B2DPolyPolygon BarnZigZagWipe::operator () ( double t ) { ::basegfx::B2DPolyPolygon res( createUnitRect() ); ::basegfx::B2DPolygon poly( m_stdZigZag ); poly.flip(); basegfx::B2DHomMatrix aTransform(basegfx::tools::createTranslateB2DHomMatrix( (1.0 + m_zigEdge) * (1.0 - t) / 2.0, 0.0)); poly.transform( aTransform ); res.append( poly ); aTransform.scale( -1.0, 1.0 ); aTransform.translate( 1.0, m_zigEdge / 2.0 ); poly = m_stdZigZag; poly.transform( aTransform ); res.append( poly ); return res; } } }