/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _FRMATR_HXX #define _FRMATR_HXX #include //die Ids der Attribute, vor frmitems damit die #include //fuer Implementierung der inlines //------------------------ Inlines --------------------------------- /****************************************************************************** * Implementierung der FrameAttribut Methoden vom SwAttrSet ******************************************************************************/ inline const SvxPaperBinItem &SwAttrSet::GetPaperBin(sal_Bool bInP) const { return (const SvxPaperBinItem&)Get( RES_PAPER_BIN,bInP); } inline const SvxLRSpaceItem &SwAttrSet::GetLRSpace(sal_Bool bInP) const { return (const SvxLRSpaceItem&)Get( RES_LR_SPACE,bInP); } inline const SvxULSpaceItem &SwAttrSet::GetULSpace(sal_Bool bInP) const { return (const SvxULSpaceItem&)Get( RES_UL_SPACE,bInP); } inline const SvxPrintItem &SwAttrSet::GetPrint(sal_Bool bInP) const { return (const SvxPrintItem&)Get( RES_PRINT,bInP); } inline const SvxOpaqueItem &SwAttrSet::GetOpaque(sal_Bool bInP) const { return (const SvxOpaqueItem&)Get( RES_OPAQUE,bInP); } inline const SvxProtectItem &SwAttrSet::GetProtect(sal_Bool bInP) const { return (const SvxProtectItem&)Get( RES_PROTECT,bInP); } inline const SvxBoxItem &SwAttrSet::GetBox(sal_Bool bInP) const { return (const SvxBoxItem&)Get( RES_BOX,bInP); } inline const SvxFmtKeepItem &SwAttrSet::GetKeep(sal_Bool bInP) const { return (const SvxFmtKeepItem&)Get( RES_KEEP,bInP); } inline const SvxBrushItem &SwAttrSet::GetBackground(sal_Bool bInP) const { return (const SvxBrushItem&)Get( RES_BACKGROUND,bInP); } inline const SvxShadowItem &SwAttrSet::GetShadow(sal_Bool bInP) const { return (const SvxShadowItem&)Get( RES_SHADOW,bInP); } inline const SvxFmtBreakItem &SwAttrSet::GetBreak(sal_Bool bInP) const { return (const SvxFmtBreakItem&)Get( RES_BREAK,bInP); } inline const SvxMacroItem &SwAttrSet::GetMacro(sal_Bool bInP) const { return (const SvxMacroItem&)Get( RES_FRMMACRO,bInP); } inline const SvxFrameDirectionItem &SwAttrSet::GetFrmDir(sal_Bool bInP) const { return (const SvxFrameDirectionItem&)Get( RES_FRAMEDIR,bInP); } /****************************************************************************** * Implementierung der FrameAttribut Methoden vom SwFmt ******************************************************************************/ inline const SvxPaperBinItem &SwFmt::GetPaperBin(sal_Bool bInP) const { return aSet.GetPaperBin(bInP); } inline const SvxLRSpaceItem &SwFmt::GetLRSpace(sal_Bool bInP) const { return aSet.GetLRSpace(bInP); } inline const SvxULSpaceItem &SwFmt::GetULSpace(sal_Bool bInP) const { return aSet.GetULSpace(bInP); } inline const SvxPrintItem &SwFmt::GetPrint(sal_Bool bInP) const { return aSet.GetPrint(bInP); } inline const SvxOpaqueItem &SwFmt::GetOpaque(sal_Bool bInP) const { return aSet.GetOpaque(bInP); } inline const SvxProtectItem &SwFmt::GetProtect(sal_Bool bInP) const { return aSet.GetProtect(bInP); } inline const SvxBoxItem &SwFmt::GetBox(sal_Bool bInP) const { return aSet.GetBox(bInP); } inline const SvxFmtKeepItem &SwFmt::GetKeep(sal_Bool bInP) const { return aSet.GetKeep(bInP); } inline const SvxBrushItem &SwFmt::GetBackground(sal_Bool bInP) const { return aSet.GetBackground(bInP); } inline const SvxShadowItem &SwFmt::GetShadow(sal_Bool bInP) const { return aSet.GetShadow(bInP); } inline const SvxFmtBreakItem &SwFmt::GetBreak(sal_Bool bInP) const { return aSet.GetBreak(bInP); } inline const SvxMacroItem &SwFmt::GetMacro(sal_Bool bInP) const { return aSet.GetMacro(bInP); } inline const SvxFrameDirectionItem &SwFmt::GetFrmDir(sal_Bool bInP) const { return aSet.GetFrmDir(bInP); } #endif //_FRMATR_HXX